SRD5:Weird: Difference between revisions
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|rules=Drawing on the deepest fears of a group of creatures, you create illusory creatures in their minds, visible only to them. Each creature in a 30-foot-radius {{srd5lc|Sphere}} centered on a point of your choice within range must make a {{SRD5|Wisdom}} {{srd5lc|Saving Throw}}. On a failed save, a creature becomes {{srd5lc|Frightened}} for the duration. The illusion calls on the creature’s deepest fears, manifesting its worst nightmares as an implacable threat. At the end of each of the frightened creature’s {{srd5lc|Turn}}s, it must succeed on a Wisdom saving throw or take 4d10 {{srd5lc|Psychic}} damage. On a successful save, the spell ends for that creature. <!-- main spell desc --> | |rules=Drawing on the deepest fears of a group of creatures, you create illusory creatures in their minds, visible only to them. Each creature in a 30-foot-radius {{srd5lc|Sphere}} centered on a point of your choice within range must make a {{SRD5|Wisdom}} {{srd5lc|Saving Throw}}. On a failed save, a creature becomes {{srd5lc|Frightened}} for the duration. The illusion calls on the creature’s deepest fears, manifesting its worst nightmares as an implacable threat. At the end of each of the frightened creature’s {{srd5lc|Turn}}s, it must succeed on a Wisdom saving throw or take 4d10 {{srd5lc|Psychic}} damage. On a successful save, the spell ends for that creature. <!-- main spell desc --> | ||
|higherlevels= | |higherlevels= | ||
|casters=Wizard | |casters=Warlock, Wizard | ||
|canon=true | |canon=true | ||
}} | }} | ||
</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> | ||
==Sources== | ==Sources and Notes== | ||
* | :* {{Cite Pub|SRD-OGL v5.1}} | ||
:* {{Cite Pub|Player's Handbook (5e)|pages=210-211, 288}} | |||
:* {{Cite Pub|Tasha's Cauldron of Everything|pages=70}} - Warlock | |||
<references /> | |||
{{SRD5 Footer|Spell}} | {{SRD5 Footer|Spell}} | ||
{{5e Spell Data}} | {{5e Spell Data}} | ||
Revision as of 13:22, 1 January 2021
Weird is a spell in 5th edition.
5e Spell
Weird
9th-level illusion
Casting Time: 1 action
Range: 120 feet
Components: V, S
Duration: Concentration, up to 1 minute
Scales: No
Casters: Warlock, Wizard
Drawing on the deepest fears of a group of creatures, you create illusory creatures in their minds, visible only to them. Each creature in a 30-foot-radius sphere centered on a point of your choice within range must make a Wisdom saving throw. On a failed save, a creature becomes frightened for the duration. The illusion calls on the creature’s deepest fears, manifesting its worst nightmares as an implacable threat. At the end of each of the frightened creature’s turns, it must succeed on a Wisdom saving throw or take 4d10 psychic damage. On a successful save, the spell ends for that creature.
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast.
- Wizards RPG Team. Player's Handbook (5e) (5e) (2014-08-19). Wizards of the Coast. ISBN 9780786965601. p. 210-211, 288.
- Jeremy Crawford, et. al.. Tasha's Cauldron of Everything (5e) (2020-11-17). Wizards of the Coast. ISBN 9780786967025. p. 70. - Warlock
Back to Main Page → DnD → 5x → 5e → SRD5 → Spells → Weird
- Open Game Content
Spell data +
| Spell | Level | School | Casting | Range | VSM | VC | CC | Casters | Canon | Sources |
|---|---|---|---|---|---|---|---|---|---|---|
| Weird | 9 | Illusion | Action | 120 feet | V • S | Warlock • Wizard | Yes | SRD-OGL v5.1 |
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