SRD5:Roper: Difference between revisions

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{{5e Monster
{{5e Monster
|name=Roper <!--Creature Name-->
|name=Roper <!--Creature Name-->
|refs={{SRD5ref}}
|size=Large <!--Medium, Large, etc.-->
|size=Large <!--Medium, Large, etc.-->
|type=Monstrosity <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Monstrosity <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
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|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
|canon=true
|summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->  
|summary=Ropers appear as stalagmites//stalagtites with four tentacles. <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->  


|feature1=False Appearance
|feature1=False Appearance
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|adesc4=The roper pulls each creature grappled by it up to 25 feet straight toward it.
|adesc4=The roper pulls each creature grappled by it up to 25 feet straight toward it.
}}
}}
{{SRD5end}}
'''Unofficial Description:''' Ropers appear as stalagmites//stalagtites with four tentacles.
{{5ed|Piercer}}s are juvenile ropers.<ref name="mm5.252">{{Cite Pub|Monster Manual (5e)|pages=252}} Licensed: Fair Use/&copy; Wizards of the Coast.</ref>
</div><!--gi-main-->
</div><!--gi-main-->
<div class="source">
<div class="source">
==Sources==
==Sources and Notes==
* {{Cite Pub|SRD-OGL v5.1}}
<references />


{{SRD5 Footer|Monster}}
{{SRD5 Footer|Monster}}

Revision as of 18:27, 7 August 2021

Roper [SRD5 OGL/CC-BY][1]
Large Monstrosity , Neutral Evil
Armor Class: 20 (natural armor)
Hit Points: 93 (11d10+33)
Speed: 10 ft., climb 10 ft.
Str Dex Con Int Wis Cha
18 (+4) 8 (-1) 17 (+3) 7 (-2) 16 (+3) 6 (-2)
Skills: Perception +4, Stealth +5
Senses: darkvision 60 ft., passive perception 16
Languages:
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3

Features

False Appearance. While the roper remains motionless, it is indistinguishable from a normal cave formation, such as a stalagmite.

Gasping Tendrils. The roper can have up to six tendrils at a time. Each tendril can be attacked (AC 20; 10 hit points; immunity to poison and psychic damage). Destroying a tendril deals no damage to the roper, which can extrude a replacement tendril on its next turn. A tendril can also be broken if a creature takes an action and succeeds on a DC 15 Strength check against it.

Spider Climb. The roper can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. 

Actions

Multiattack. The roper makes four attacks with its tendrils, uses Reel, and makes one attack with its bite.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 22 (4d8+4) piercing damage.

Tendril. Melee Weapon Attack: +7 to hit, reach 50 ft., one creature. Hit: The target is grappled (escape DC 15). Until the grapple ends, the target is restrained and has disadvantage on Strength checks and Strength saving throws, and the roper can't use the same tendril on another target.

Reel. The roper pulls each creature grappled by it up to 25 feet straight toward it.

End of the SRD5 material

Unofficial Description: Ropers appear as stalagmites//stalagtites with four tentacles.

Piercers are juvenile ropers.[2]

Sources and Notes

  1. SRD5:
  2. Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 252. Licensed: Fair Use/© Wizards of the Coast.

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Monster data +

Roper (Sort Text: Roper 5e, Size: Large, Type: Monstrosity, Subtypes: Roper, Alignment: Neutral Evil, HP: 93, CR: 5, Features: False Appearance Gasping Tendrils Spider Climb Multiattack Bite Tendril Reel, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 SRD-CC v5.1)

SRD-OGL v5.1, SRD-CC v5.1 Contrigubtions +

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