SRD5:Satyr: Difference between revisions
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|type=Fey <!--Dragon, Humanoid, Outsider, Swarm, etc.--> | |type=Fey <!--Dragon, Humanoid, Outsider, Swarm, etc.--> | ||
|swarm= <!--If swarm, size of individual creature in swarm--> | |swarm= <!--If swarm, size of individual creature in swarm--> | ||
|subtype= <!--Elf, Goblinoid, etc.--> | |subtype=Satyr <!--Elf, Goblinoid, etc.--> | ||
|align=Chaotic Neutral <!--Lawful Good, Chaotic Evil--> | |align=Chaotic Neutral <!--Lawful Good, Chaotic Evil--> | ||
|ac=14 <!--armor class--> | |ac=14 <!--armor class--> | ||
Revision as of 21:05, 16 September 2021
Also see: 5e:Satyr
Augustin Hirschvogel
via Wikimedia Commons
Public Domain
Image not part of the SRD
| Satyr [SRD5 OGL/CC-BY] [1] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Fey (Satyrs), Chaotic Neutral | ||||||||||||
| Armor Class: 14 (leather armor) | ||||||||||||
| Hit Points: 31 (7d8) | ||||||||||||
| Speed: 40 ft. | ||||||||||||
| ||||||||||||
| Skills: Perception +5, Performance +6, Stealth +5 | ||||||||||||
| Senses: passive perception 12 | ||||||||||||
| Languages: Common, Elvish, Sylvan | ||||||||||||
| Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesMagic Resistance. The satyr has advantage on saving throws against spells and other magical effects. ActionsRam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4+1) bludgeoning damage. |
End of the SRD5 material
Unofficial Description: Satyr are humanoids with horns and hairy legs that end in hooves.[2]
Satyr Pipes: Some satyrs have panpipes, and can play them for various magical effects.[3]
Sources
- Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)Licensed: OGL & CC-BY. ↑
- User: Rlyehable ↑
- Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)p. 267. ↑
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