SRD5:Animate Dead: Difference between revisions

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'''{{Title Only|{{BASEPAGENAME}}}}''' is a [[SRD5:Spell|spell]] in 5th edition.
'''Animate Dead''' is a {{srd5lc|Spell}} in 5th edition.


{{5e Spell
{{5e Spell
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|material=a drop of blood, a piece of flesh, and a pinch of bone dust<!-- material component description. delete line if none. -->
|material=a drop of blood, a piece of flesh, and a pinch of bone dust<!-- material component description. delete line if none. -->
|dur=Instantaneous<!-- duration -->
|dur=Instantaneous<!-- duration -->
|summary=<!-- the summary of the spell that will appear on nav pages. this will not appear on the spell page -->
|summary=creates skelletons or zombies from corpses <!-- the summary of the spell that will appear on nav pages. this will not appear on the spell page -->
|fluff=<!-- fluff to appear at the start of the spell text. not found in the 5e phb descriptions. delete this line if not used.-->
|fluff=<!-- fluff to appear at the start of the spell text. not found in the 5e phb descriptions. delete this line if not used.-->
|rules=This spell creates an {{srd5lc|Undead}} servant. Choose a pile of bones or a corpse of a {{SRD5|Medium}} or {{SRD5|Small}} {{srd5lc|Humanoid}} within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. The target becomes a {{srd5lc|Skeleton}} if you chose bones or a {{srd5lc|Zombie}} if you chose a corpse (the GM has the creature’s game statistics).  
|rules=This spell creates an {{srd5lc|Undead}} servant. Choose a pile of bones or a corpse of a {{SRD5|Medium}} or {{SRD5|Small}} {{srd5lc|Humanoid}} within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. The target becomes a {{srd5lc|Skeleton}} if you chose bones or a {{srd5lc|Zombie}} if you chose a corpse (the GM has the creature’s game statistics).  
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==Sources==
==Sources==
* [[SRD-OGL v5.1]] - 5th ed. [[SRD5|SRD]]
* {{Cite Pub|SRD-OGL v5.1}} Licensed: [[OGL]].


{{SRD5 Footer|Spell}}
{{SRD5 Footer|Spell}}

Latest revision as of 19:59, 17 September 2021

D&D 5.0e SRD5 OGL CC-BY ʰ 

Animate Dead is a spell in 5th edition.


5e Spell Animate Dead
3rd-level necromancy
Casting Time: 1 minute
Range:  10 feet
Components: V, S, M (a drop of blood, a piece of flesh, and a pinch of bone dust)
Duration: Instantaneous
Scales: Yes
Casters: Cleric, Wizard

This spell creates an undead servant. Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. The target becomes a skeleton if you chose bones or a zombie if you chose a corpse (the GM has the creature’s game statistics).

On each of your turns, you can use a bonus action to mentally command any creature you made with this spell if the creature is within 60 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.

The creature is under your control for 24 hours, after which it stops obeying any command you’ve given it. To maintain control of the creature for another 24 hours, you must cast this spell on the creature again before the current 24-­hour period ends. This use of the spell reasserts your control over up to four creatures you have animated with this spell, rather than animating a new one.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you animate or reassert control over two additional undead creatures for each slot level above 3rd. Each of the creatures must come from a different corpse or pile of bones.

Sources


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