SRD5:Detect Evil and Good: Difference between revisions

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'''{{Title Only|{{BASEPAGENAME}}}}''' is a [[SRD5:Spell|spell]] in 5th edition.
'''Detect Evil and Good''' is a {{srd5lc|Spell}} in 5th edition.
{{5e Spell
{{5e Spell
|name=Detect Evil and Good <!-- name of spell-->
|name=Detect Evil and Good <!-- name of spell-->
|refs={{SRD5ref}}
|level=1 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|level=1 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|school=Divination <!-- spell school name only; ex: Transmutation -->
|school=Divination <!-- spell school name only; ex: Transmutation -->
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==Sources==
==Sources==
* [[SRD-OGL v5.1]] - 5th ed. [[SRD5|SRD]]
<references />


{{SRD5 Footer|Spell}}
{{SRD5 Footer|Spell}}

Latest revision as of 05:36, 21 September 2021

D&D 5.0e SRD5 OGL CC-BY ʰ 

Detect Evil and Good is a spell in 5th edition.

5e Spell Detect Evil and Good [SRD5 OGL/CC-BY] [1]
1st-level divination
Casting Time: 1 action
Range:  Self
Components: V, S
Duration: Concentration, up to 10 minutes
Scales: No
Casters: Cleric, Paladin

For the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 30 feet of you, as well as where the creature is located. Similarly, you know if there is a place or object within 30 feet of you that has been magically consecrated or desecrated.

The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.

Sources

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.

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  CC-BY
This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
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