SRD5:Fire Storm: Difference between revisions
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'''{{ | '''Fire Storm''' is a {{srd5lc|Spell}} in [[5e|5th edition]]. | ||
{{5e Spell | {{5e Spell | ||
|name=Fire Storm <!-- name of spell--> | |name=Fire Storm <!-- name of spell--> | ||
|refs={{SRD5ref}} | |||
|level=7 <!-- level of spell, 0-9. please use 0 for cantrips. --> | |level=7 <!-- level of spell, 0-9. please use 0 for cantrips. --> | ||
|school=Evocation <!-- spell school name only; ex: Transmutation --> | |school=Evocation <!-- spell school name only; ex: Transmutation --> | ||
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|summary= <!-- summary for nav pages --> | |summary= <!-- summary for nav pages --> | ||
|fluff= <!-- not used--> | |fluff= <!-- not used--> | ||
|rules=A storm made up of sheets of roaring flame appears in a location you choose within | |rules=A storm made up of sheets of roaring flame appears in a location you choose within {{srd5lc|Range}}. The area of the storm consists of up to ten 10-foot {{srd5lc|Cube}}s, which you can arrange as you wish. Each cube must have at least one face adjacent to the face of another cube. Each {{srd5lc|Creature}}{{5ertyac}} in the area must make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. It takes 7d10 {{srd5lc|Fire}} damage on a failed save, or {{srd5lc|Half}}{{5ertrd}} as much damage on a successful one. | ||
The fire damages objects in the area and ignites flammable objects that aren’t being worn or carried. If you choose, plant life in the area is unaffected by this spell. <!-- main spell desc --> | The fire damages objects in the area and ignites flammable objects that aren’t being worn or carried. If you choose, plant life in the area is unaffected by this spell. <!-- main spell desc --> | ||
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==Sources== | ==Sources and Notes== | ||
<references /> | |||
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Latest revision as of 06:46, 25 September 2021
Fire Storm is a spell in 5th edition.
5e Spell
Fire Storm [SRD5 OGL/CC-BY] [1]
7th-level evocation
Casting Time: 1 action
Range: 150 feet
Components: V, S
Duration: Instantaneous
Scales: No
Casters: Cleric, Druid, Sorcerer
A storm made up of sheets of roaring flame appears in a location you choose within range. The area of the storm consists of up to ten 10-foot cubes, which you can arrange as you wish. Each cube must have at least one face adjacent to the face of another cube. Each creature [2] in the area must make a Dexterity saving throw. It takes 7d10 fire damage on a failed save, or half [3] as much damage on a successful one.
The fire damages objects in the area and ignites flammable objects that aren’t being worn or carried. If you choose, plant life in the area is unaffected by this spell.
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑
- Rule Tip: You're a Creature. A creature is anything that belongs to one of the creature types listed in the introduction of the Monster Manual (5e). Player characters — including your character — are all creatures, and most of them are humanoids, one of the game’s types. - UA 2020 Subclasses Part 3. ↑
- Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3. ↑
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