SRD5:Reverse Gravity: Difference between revisions
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'''{{ | '''Reverse Gravity''' is a {{srd5lc|Spell}} in [[5e|5th edition]]. | ||
{{5e Spell | {{5e Spell | ||
|name=Reverse Gravity <!-- name of spell--> | |name=Reverse Gravity <!-- name of spell--> | ||
|sorttext= | |sorttext= | ||
|refs={{SRD5ref}} | |||
|level=7 <!-- level of spell, 0-9. please use 0 for cantrips. --> | |level=7 <!-- level of spell, 0-9. please use 0 for cantrips. --> | ||
|school=Transmutation <!-- spell school name only; ex: Transmutation --> | |school=Transmutation <!-- spell school name only; ex: Transmutation --> | ||
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|summary= <!-- summary for nav pages --> | |summary= <!-- summary for nav pages --> | ||
|fluff= <!-- not used--> | |fluff= <!-- not used--> | ||
|rules=This spell reverses gravity in a 50-foot-radius, 100-foot high {{srd5lc|Cylinder}} centered on a point within | |rules=This spell reverses gravity in a 50-foot-radius, 100-foot high {{srd5lc|Cylinder}} centered on a point within {{srd5lc|Range}}. All {{srd5lc|Creature}}s and {{srd5lc|Object}}s that aren’t somehow anchored to the ground in the area {{srd5lc|Fall}} upward and reach the top of the area when you cast this spell. A creature can make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}} to grab onto a fixed object it can {{srd5lc|Reach}}, thus avoiding the fall. | ||
If some solid object (such as a ceiling) is encountered in this fall, falling objects and creatures strike it just as they would during a normal downward fall. If an object or creature reaches the top of the area without striking anything, it remains there, oscillating slightly, for the duration. | If some solid object (such as a ceiling) is encountered in this fall, falling objects and creatures strike it just as they would during a normal downward fall. If an object or creature reaches the top of the area without striking anything, it remains there, oscillating slightly, for the duration. | ||
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==Sources== | ==Sources and Notes== | ||
<references /> | |||
{{SRD5 Footer|Spell}} | {{SRD5 Footer|Spell}} | ||
Latest revision as of 11:10, 3 October 2021
Reverse Gravity is a spell in 5th edition.
5e Spell
Reverse Gravity [SRD5 OGL/CC-BY] [1]
7th-level transmutation
Casting Time: 1 action
Range: 100 feet
Components: V, S, M (a lodestone and iron filings)
Duration: Concentration, up to 1 minute
Scales: No
Casters: Druid, Sorcerer, Wizard
This spell reverses gravity in a 50-foot-radius, 100-foot high cylinder centered on a point within range. All creatures and objects that aren’t somehow anchored to the ground in the area fall upward and reach the top of the area when you cast this spell. A creature can make a Dexterity saving throw to grab onto a fixed object it can reach, thus avoiding the fall.
If some solid object (such as a ceiling) is encountered in this fall, falling objects and creatures strike it just as they would during a normal downward fall. If an object or creature reaches the top of the area without striking anything, it remains there, oscillating slightly, for the duration.
At the end of the duration, affected objects and creatures fall back down.
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑
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Spell data +
| Spell | Level | School | Casting | Range | VSM | VC | CC | Casters | Canon | Sources |
|---|---|---|---|---|---|---|---|---|---|---|
| Reverse Gravity | 7 | Transmutation | Action | 100 feet | V • S • M | Druid • Sorcerer • Wizard | Yes | SRD-OGL v5.1 |
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