SRD5:Trident of Fish Command: Difference between revisions

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<div class="bctop">{{backto|{{SRD5|Magic Item}}}}</div>
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{{5e Magic Weapon
{{5e Magic Item
|name=Trident of Fish Command <!-- name of magic weapon -->
|name=Universal Solvent <!-- name of magic item -->
|sorttext= <!--blank, or category sort-->
|sorttext= <!--blank, or category sort-->
|refs={{SRD5ref}}
|refs={{SRD5ref}}
|canon=true
|canon=true
|typenote=Trident <!-- Note following type. ex. ammunition -->
|type=Wondrous Item <!-- Weapon, Armor, Wondrous Item, Staff, Wand -->
|rarity=Uncommon <!-- Common, Uncommon, Rare, Very Rare, Legendary -->
|typenote= <!-- Note following type. ex. ammunition -->
|rarity=Legendary <!-- Common, Uncommon, Rare, Very Rare, Legendary -->
|raritynote= <!-- Note following rarity, other than requires attunement. -->
|raritynote= <!-- Note following rarity, other than requires attunement. -->
|attunement=y <!-- Yes if requires attunement, otherwise blank -->
|attunement= <!-- Yes if requires attunement, otherwise blank -->
|attunementnote= <!-- blank, unless attunement note -->
|attunementnote= <!--blank, unless restriction on attunement-->
|charges=3 <!-- # of charges or uses, otherwise blank -->
|charges= <!-- # of charges or uses, otherwise blank -->
|smo=m <!-- s=simple m=martial value if other (ex. exotic, dwarven only) -->
|magicbonus= <!-- blank; or +1, +2, +3 -->
|mr=m <!-- m=melee r=ranged -->
|desc=This tube holds milky liquid with a strong alcohol smell. You can use an {{srd5lc|Action}} to pour the contents of the tube onto a surface within reach. The liquid instantly dissolves up to 1 square foot of adhesive it touches, including {{srd5lc|Sovereign Glue}}.
|magicbonus= <!-- +1, +2, +3 otherwise blank-->
|damage=1d6 <!-- d6, d8, 2d6, etc.-->
|dtype=p <!--(b=bludgeoning, p=piercing, s=slashing, value if other)-->
|addldamage= <!-- add'l damage and type -->
|weight=4 <!-- in lbs. -->
|ammo= <!-- y=uses Ammunition-->
|fine= <!-- y=is Finesse -->
|heavy= <!-- y=is Heavy -->
|light= <!-- y=is Light -->
|load= <!-- y=Loading -->
|range=20/60 <!-- enter value, example: 20/60) -->
|reach= <!-- y=has Reach -->
|special= <!-- y=has Special rules -->
|thrown=y <!-- y=may be thrown -->
|twohand= <!-- y=is two-handed weapon -->
|vers=1d8 <!-- enter value if Versatile, example: 1d10 -->
|otherp= <!-- enter value if non-standard property, example: exotic -->
|desc=This {{srd5lc|Trident}} is a magic weapon. It has 3 charges. While you carry it, you can use an {{srd5lc|Action}} and expend 1 charge to cast ''{{srd5lc|Dominate Beast}}'' (save {{SRD5|DC}} 15) from it on a {{srd5lc|Beast}} that has an innate {{srd5lc|Swim}}ming {{srd5lc|Speed}}. The trident regains 1d3 expended charges daily at dawn.
}}
}}
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==Sources and Notes==
==Sources and Notes==
<references />
<references />
{{SRD5 Footer|Magic Weapon}}
{{SRD5 Footer|Magic Item}}
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[[Category:SRD5]]
[[Category:SRD5]]

Latest revision as of 10:54, 27 December 2021

D&D 5.0e SRD5 OGL CC-BY ʰ 

Universal Solvent [SRD5 OGL/CC-BY] [1] 
Magic Wondrous Item, legendary

This tube holds milky liquid with a strong alcohol smell. You can use an action to pour the contents of the tube onto a surface within reach. The liquid instantly dissolves up to 1 square foot of adhesive it touches, including sovereign glue.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.

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  CC-BY
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