5e:Giff Shock Trooper: Difference between revisions
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Revision as of 15:43, 15 September 2022
Giff Shock Trooper (Pointer) [1] | ||||||||||||
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Medium Humanoid (Giff), Any Alignment | ||||||||||||
Armor Class: 18 (Plate) | ||||||||||||
Hit Points: 93 | ||||||||||||
Speed: 30 ft., swim 30 ft. | ||||||||||||
| ||||||||||||
Saving Throws: Str, Con, Wis | ||||||||||||
Skills: Athletics, Intimidation, Perception | ||||||||||||
Senses: passive perception 14 | ||||||||||||
Languages:
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Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesFirearms Knowledge. ActionsMultiattack. |
Unofficial Description: Giff troops that are heavily armed and armored.
Sources and Notes
- Christopher Perkins. Boo's Astral Menagerie (5e 2014) (2022-08-16). Wizards of the Coast. ISBN 978-0786968220. p. 25. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Trait matches the Charge trait from the 5th ed. SRD - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑
Back to Main Page → DnD → 5x → 5e (2014) → Monster → Humanoid → Giff
Back to Main Page → DnD → 5x → 5e (2014) → Campaign Setting → Spelljammer
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