5e:Phoenix Ash/Creature Trait/Electric Generation: Difference between revisions
(Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{phoenixash|Creature}}}}</div> <div class="notice"></div> <div class="badge">{{5esrd}}</div> <div class="gi-main"> <div style="display:block; float:right;">{{Phoenix Ash}}</div> {{5e PA Creature Trait |name=Electric Generation |sorttext= |refs={{SRD5ref}} |creaturetype= |type=Feature, Action, Bonus Action, Reaction |restriction= |summary=Creature's aroma can {{srd5lc|Poisoned|poison}} other creatures. |desc=T...") |
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There are four types of this trait. This trait may be taken multiple times, choosing a different type each time. | There are four types of this trait. This trait may be taken multiple times, choosing a different type each time. | ||
'''Feature''': A {{5eplc|Creature}} that touches the ____<ref name="e1">Entry 1: Name or {{5epalc|Creature Type}} of the creature with this trait.</ref>, or strikes it with a {{5epalc|Melee Weapon}}, the touching creature takes {{srd5lc|Lightning}} damage equal to the creature's {{srd5lc| | '''Feature''': A {{5eplc|Creature}} that touches the ____<ref name="e1">Entry 1: Name or {{5epalc|Creature Type}} of the creature with this trait.</ref>, or strikes it with a {{5epalc|Melee Weapon}}, the touching creature takes {{srd5lc|Lightning}} damage equal to the creature's {{srd5lc|Proficiency Bonus}}. | ||
'''Action''': The ____<ref name="e1" /> releases a bolt of Lightning in a {{srd5lc|Line}} 5 feet wide with a length equal to 20 feet times its proficiency bonus. Any creature in the area of the bolt must attempt a {{SRD5|Dexterity}} or {{5epa|Physical Gestalt}} {{srd5lc|Saving Throw}}. On a failed save, it takes lighting damage equal to a number of d6's equal to the ____<ref name="e1" />'s proficiency bonus [({{SRD5|PB}})d6], or {{srd5lc|Half}}{{5ertrd}} as much damage if the save is successful. | '''Action''': The ____<ref name="e1" /> releases a bolt of Lightning in a {{srd5lc|Line}} 5 feet wide with a length equal to 20 feet times its proficiency bonus. Any creature in the area of the bolt must attempt a {{SRD5|Dexterity}} or {{5epa|Physical Gestalt}} {{srd5lc|Saving Throw}}. On a failed save, it takes lighting damage equal to a number of d6's equal to the ____<ref name="e1" />'s proficiency bonus [({{SRD5|PB}})d6], or {{srd5lc|Half}}{{5ertrd}} as much damage if the save is successful. | ||
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'''Bonus Action''': When the ____<ref name="e1" /> hits with a melee attack, it may use a {{srd5lc|Bonus Action}} to add lightning damage equal to its proficiency bonus to the attack damage. | '''Bonus Action''': When the ____<ref name="e1" /> hits with a melee attack, it may use a {{srd5lc|Bonus Action}} to add lightning damage equal to its proficiency bonus to the attack damage. | ||
'''Reaction''': A | '''Reaction''': A creature that strikes the ____<ref name="e1" /> with a melee weapon, the ____<ref name="e1" /> can use a {{srd5lc|Reaction}} to cause the attacking creature lightning damage equal to a number of d4's equal to the ____'s<ref name="e1" /> proficiency bonus [(PB)d4]. | ||
Any | Any creature that starts its {{srd5lc|Turn}} within 10 feet of the ____<ref name="e1" /> must succeed on a {{SRD5|DC}} ____<ref name="e2">Entry 2: DC = 8 + {{5epa|Physical Gestalt}} + {{srd5lc|Proficiency Bonus}}.</ref> {{SRD5|Constitution}} {{srd5lc|Saving Throw}} or be {{srd5lc|Poisoned}} until the start of its next turn. On a successful saving throw, the creature is {{srd5lc|Immune}} to the ____’s<ref name="e1" /> stench for 24 hours. | ||
'''Defect.'''<ref name="rly">[[user:Rlyehable]]. Licensed: [[OGL]].</ref> | '''Defect.'''<ref name="rly">[[user:Rlyehable]]. Licensed: [[OGL]].</ref> | ||
If a creature has this trait, {{SRD5|Persuasion}} {{srd5lc|Check}}s have | If a creature has this trait, {{SRD5|Persuasion}} {{srd5lc|Check}}s have {{srd5lc|Disadvantage}}. | ||
}} | }} | ||
Latest revision as of 15:21, 11 September 2023
Phoenix Ash Campaign Setting |
5e |
Electric Generation is a creature trait for the Phoenix Ash campaign setting.
Electric Generation [SRD5 OGL/CC-BY] [1]
Feature, Action, Bonus Action, Reaction
The creature can generate electricity, releasing it as a defense or attack.
There are four types of this trait. This trait may be taken multiple times, choosing a different type each time.
Feature: A creature that touches the ____[2], or strikes it with a melee weapon, the touching creature takes lightning damage equal to the creature's proficiency bonus.
Action: The ____[2] releases a bolt of Lightning in a line 5 feet wide with a length equal to 20 feet times its proficiency bonus. Any creature in the area of the bolt must attempt a Dexterity or Physical Gestalt saving throw. On a failed save, it takes lighting damage equal to a number of d6's equal to the ____[2]'s proficiency bonus [(PB)d6], or half [3] as much damage if the save is successful.
Bonus Action: When the ____[2] hits with a melee attack, it may use a bonus action to add lightning damage equal to its proficiency bonus to the attack damage.
Reaction: A creature that strikes the ____[2] with a melee weapon, the ____[2] can use a reaction to cause the attacking creature lightning damage equal to a number of d4's equal to the ____'s[2] proficiency bonus [(PB)d4].
Any creature that starts its turn within 10 feet of the ____[2] must succeed on a DC ____[4] Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the ____’s[2] stench for 24 hours.
Defect.[5] If a creature has this trait, Persuasion checks have disadvantage.
Sources and Notes
- SRD5:
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.
- Wizards RPG Team. SRD-CC v5.1 (5e 2014) (2024-05-09). Wizards of the Coast. Licensed: CC-BY.
- Entry 1: Name or creature type of the creature with this trait. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8
- Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3. ↑
- Entry 2: DC = 8 + Physical Gestalt + proficiency bonus. ↑
- user:Rlyehable. Licensed: OGL. ↑
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