SRD5:Gnoll: Difference between revisions
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|name=Gnoll <!--Creature Name--> | |name=Gnoll <!--Creature Name--> | ||
|sorttext=Gnoll AAA Common 5e | |sorttext=Gnoll AAA Common 5e | ||
|refs={{SRD5ref}} | |refs={{SRD5ref}} <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> | ||
|monsterref=gnoll | |monsterref=gnoll | ||
|size=Medium <!--Medium, Large, etc.--> | |size=Medium <!--Medium, Large, etc.--> | ||
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|perception=10 <!--Passive Perception bonus; +5--> | |perception=10 <!--Passive Perception bonus; +5--> | ||
|languages={{5e Language|Gnoll}} <!--Common, Goblin, None, etc.--> | |languages={{5e Language|Gnoll}} <!--Common, Goblin, None, etc.--> | ||
|habitat=Desert, Forest, Grassland, Hill | |||
|cr=1/2 <!--Challenge Rating--> | |cr=1/2 <!--Challenge Rating--> | ||
|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
Revision as of 18:05, 27 December 2023

By LadyofHats (Own work) [CC0], via Wikimedia Commons
Public Domain Image
Image not part of the SRD
| Gnoll [SRD5 OGL/CC-BY] [1] [2] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Humanoid (Gnolls), Chaotic Evil | ||||||||||||
| Armor Class: 15 (hide armor, shield) | ||||||||||||
| Hit Points: 22 (5d8) | ||||||||||||
| Speed: 30 | ||||||||||||
| ||||||||||||
| Senses: darkvision 60 ft., passive perception 10 | ||||||||||||
| Languages: Gnoll | ||||||||||||
| Habitat: Desert, Forest, Grassland, Hill | ||||||||||||
| Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesRampage. When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half [3] its speed and make a bite attack. ActionsBite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4+2) piercing damage. |
Sources and Notes
- SRD5:
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.
- Wizards RPG Team. SRD-CC v5.1 (5e 2014) (2024-05-09). Wizards of the Coast. Licensed: CC-BY.
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
- Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3. ↑
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- Open Game Content
Monster data +
Gnoll (Sort Text: Gnoll AAA Common 5e 5e, Size: Medium, Type: Humanoid, Subtypes: Gnoll, Alignment: Chaotic Evil, HP: 22, CR: 1/2, Features: Rampage • Bite • Spear • Longbow, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 • SRD-CC v5.1)