SRD5:Knight NPC: Difference between revisions
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{{5e Monster | {{5e Monster | ||
|name=Knight | |name=Knight | ||
|refs={{SRD5ref}} | |sorttext=Knight NPC | ||
|refs={{SRD5ref}} <ref name="hab">Habitat — Not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> | |||
|size=Medium <!--Medium, Large, etc.--> | |size=Medium <!--Medium, Large, etc.--> | ||
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.--> | |type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.--> | ||
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|perception=10 <!--Passive Perception bonus; +5--> | |perception=10 <!--Passive Perception bonus; +5--> | ||
|languages=Any one language (usually {{SRD5|Common}}) | |languages=Any one language (usually {{SRD5|Common}}) | ||
|habitat=Urban | |||
|cr=3 <!--Challenge Rating--> | |cr=3 <!--Challenge Rating--> | ||
|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
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==Sources and Notes== | ==Sources and Notes== | ||
<references /> | <references /> | ||
[[Category:SRD5 Monsters]] | |||
[[Category:SRD5 NPCs]] | |||
{{ | {{5e Footer|NPC|OGL}} | ||
{{5e Monster Data}} | {{5e Monster Data}} | ||
</div><!--source--> | </div><!--source--> | ||
</div><!--grid-container-std--> | </div><!--grid-container-std--> | ||
{{Navboxes}} | {{Navboxes}} | ||
Revision as of 17:11, 11 February 2024
See Knight (disambiguation)
| Knight (NPC) [SRD5 OGL/CC-BY] [1] [2] [3] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Humanoid (Any Race), Any Alignment | ||||||||||||
| Armor Class: 18 (Plate) | ||||||||||||
| Hit Points: 52 (8d8+16) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
| ||||||||||||
| Saving Throws: Con +4, Wisdom|Wis +2 | ||||||||||||
| Senses: passive perception 10 | ||||||||||||
| Languages: Any one language (usually Common) | ||||||||||||
| Habitat: Urban | ||||||||||||
| Challenge: 3 (700 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesBrave. The knight has advantage on saving throws against being frightened. ActionsMultiattack. The knight makes two melee attacks. ReactionsParry. The knight adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon. |
Knights are warriors who pledge service to rulers, religious orders, and noble causes. A knight's alignment determines the extent to which a pledge is honored. Whether undertaking a quest or patrolling a realm, a knight often travels with an entourage that includes squires and hirelings who are commoners. [SRD5 OGL/CC-BY] [1]
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑ 1.0 1.1
- Habitat — Not part of the SRD5. ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
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