SRD5:Scout NPC: Difference between revisions

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|name=Scout  
|name=Scout  
|sorttext=Scout NPC
|sorttext=Scout NPC
|refs={{SRD5ref}} <ref name="hab">Habitat &mdash; Not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref>
|refs={{SRD5ref}} <ref name="hab">Habitat &mdash; Not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> <ref name="rlyhab">habitat (Underground) - [[user:Rlyehable]] (unofficial)</ref>
|size=Medium  
|size=Medium  
|type=Humanoid  
|type=Humanoid  
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|perception=15 <!--Passive-->
|perception=15 <!--Passive-->
|languages=Any one language (usually Common)  
|languages=Any one language (usually Common)  
|habitat=Desert
|habitat=Arctic, Coastal, Desert, Forest, Grassland, Hill, Mountain, Swamp, Underdark, Underground 
|cr=1/2 <!--Challenge Rating-->
||cr=1/2 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
|canon=true

Revision as of 09:04, 19 February 2024

< NPC
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See Scout (disambiguation)

D&D 5.0e SRD5 OGL CC-BY ʰ 

Scout (NPC) [SRD5 OGL/CC-BY] [1] [2] [3] [4]
Medium Humanoid  (Any Race), Any Alignment
Armor Class: 13 (leather armor)
Hit Points: 9 (3d8+3)
Speed: 30 ft.
Str Dex Con Int Wis Cha
11 (+0) 14 (+2) 12 (+1) 11 (+0) 13 (+1) 11 (+0)
Skills: Nature +4, Perception +5, Stealth +6, Survival +5
Senses: passive perception 15
Languages: Any one language (usually Common)
Habitat: Arctic, Coastal, Desert, Forest, Grassland, Hill, Mountain, Swamp, Underdark, Underground
Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2

Features

Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight. 

Actions

Multiattack. The scout makes two melee attacks or two ranged attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.

Longbow. Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8+2) piercing damage.

Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.
  2. Habitat — Not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305
  4. habitat (Underground) - user:Rlyehable (unofficial)

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