5e:Captain Sigurd: Difference between revisions

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(Created page with "<div class=grid-container-std> <div class="bctop">{{backto|{{5ed|Pirate}}}}</div> <div class="notice"></div> <div class="badge">{{5epointer|Ghosts of Saltmarsh}}</div> <div cl...")
 
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|alignment=
|alignment=
|affiliation={{5ed|The Sea Ghost}}
|affiliation={{5ed|The Sea Ghost}}
|sources={{pub|Ghosts of Saltmarsh}} (The Sinister Secret of Saltmarsh) p.52, 247
|refs=<ref name="gos.52247" />
 
|tags= <!--used only if no 5e Monster stat block and Not group-->
|tags= <!--used only if no 5e Monster stat block and Not group-->
}}
}}


Sigurd "Snake Eyes" is the pirate captain of ''The Sea Ghost''. - {{pub|The Sinister Secret of Saltmarsh (5e)}}.
{{refstart}}Sigurd "Snake Eyes" is the pirate captain who leads a gang of smugglers in {{pub|The Sinister Secret of Saltmarsh (5e)}}.{{refend|<ref name="gos.247">{{pub|GoS}} p.247</ref>}}


{{5e Monster
{{5e Monster
|name=Captain Sigurd<!--Creature Name-->
|name=Captain Sigurd
|sorttext=
|sorttext=
|refs=<ref name="gos.52247">{{Cite Pub|Ghosts of Saltmarsh|pages=52, 247}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref>
|refs=<ref name="gos.52247">{{Cite Pub|Ghosts of Saltmarsh|pages=52, 247}} ({{pub|The Sinister Secret of Saltmarsh (5e)}}) Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="habuo">habitat - unofficial. [user]</ref>
|size=Medium <!--Medium, Large, etc.-->
|size=Medium  
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Humanoid  
|swarm= <!--if swarm, enter size of individual creature of the swarm-->
|swarm= <!--if swarm, enter size of individual creature of the swarm-->
|subtype=any race <!--Elf, Goblinoid, etc.-->
|subtype=any race, Pirate
|align=Any Alignment <!--Lawful Good, Chaotic Evil-->
|align=Any Alignment  
|ac=14 <!--armor class-->
|ac=14  
|acfluff={{srd5lc|Studded Leather}}
|acfluff={{srd5lc|Studded Leather}}
|hp=45 <!--number of hit points-->
|hp=45  
|hd= <!--10d8, 4d12, etc.-->
|hd=  
|speed=30 ft.
|speed=30 ft.
|saves=
|saves=
|skills={{SRD5|Athletics}}, {{SRD5|Intimidation}}
|skills={{SRD5|Athletics}}, {{SRD5|Intimidation}}
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|conditionimmunity= <!--condition; charmed, petrified-->
|conditionimmunity= <!--condition; charmed, petrified-->
|senses= <!--darkvision 60 feet, Tremorsense 30 feet-->
|senses= <!--darkvision 60 feet, Tremorsense 30 feet-->
|perception=10 <!--Passive Perception bonus; +5-->
|perception=10 <!--Passive-->
|languages=Any one language (usually {{5elang|Common}})
|languages=Any one language (usually {{5elang|Common}})
|languagelist=Common
|languagelist=Common
|habitat=Coastal, Urban
|cr=2 <!--Prof: +4 -->
|cr=2 <!--Prof: +4 -->
|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
|canon=true
|pointer=true
|npc=true
|npc=true
|individual=true
|individual=true
|pointer=true
|summary=Pirate Captain from {{pub|The Sinister Secret of Saltmarsh (5e)}}
|summary=Pirate Captain from Ghosts of Saltmarsh <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
|adventure=The Sinister Secret of Saltmarsh


|feature1=Flourish
|feature1=Flourish
|flimit1=
|flimit1=
|fdesc1=
|fdesc1=The captain adds its {{SRD5|Charisma}} modifier to the {{srd5lc|Damage Roll}} for its longsword attacks (included in the attack).


|feature2=Sea Legs
|feature2=Sea Legs
|flimit2=
|flimit2=
|fdesc2=
|fdesc2=The captain has {{srd5lc|Advantage}} on {{srd5lc|Ability Check}}s and {{srd5lc|Saving Throw}}s to resist being knocked {{srd5lc|Prone}}.


|action1=Multiattack
|action1=Multiattack
|alimit1=
|alimit1=
|adesc1=
|adesc1=The captain makes two attacks: one with its hand crossbow and one with its longsword.


|action2=Hand Crossbow
|action2=Hand Crossbow
|alimit2=
|alimit2=
|adesc2=''{{SRD5|Ranged Weapon Attack}}''
|adesc2=''{{SRD5|Ranged Weapon Attack}}:'' +4 to hit, {{srd5lc|Range}} 30/120 ft., one {{srd5lc|Target}}. ''Hit:'' 5 (1d6+2) {{srd5lc|Piercing}} damage.


|action3=Longsword
|action3=Longsword
|alimit3=
|alimit3=
|adesc3=''{{SRD5|Melee Weapon Attack}}''
|adesc3=''{{SRD5|Melee Weapon Attack}}:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 9 (1d8+5) {{srd5lc|Slashing}} damage, or 10 (1d10+5) slashing damage if used with two hands.


|reaction1=Shape Up, Ye Dog
|reaction1=Shape Up, Ye Dog
|rlimit1=2/Day
|rlimit1=2/Day
|rdesc1=
|rdesc1=Whenever a friendly {{srd5lc|Creature}} within 30 feet of the captain that can hear it misses with an attack, the captain can yell perilous threats to allow that creature to reroll the {{srd5lc|Attack Roll}}.
}}
}}
===Found in Adventures===
{{5e Creature Adventure List|Captain Sigurd}}


</div><!--gi-main-->
</div><!--gi-main-->
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==Sources and Notes==
==Sources and Notes==
<references />
<references />
{{5e Footer|NPC, Individual|Fair Use}}
[[Category:5e NPCs]]
[[Category:5e Pirates|Captain Sigurd]]
{{5e Footer|NPC, Individual, Pirate|Fair Use}}
{{5e Monster Data|Captian Sigurd}}
</div><!--source-->
</div><!--source-->
</div><!--grid-container-std-->
</div><!--grid-container-std-->
[[Category:5e NPCs]]
[[Category:5e Pirates]]
{{Navboxes}}
{{Navboxes}}

Revision as of 07:13, 24 April 2024

5e Pointer  + 
Ghosts of Saltmarsh
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

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a.k.a. Snake Eyes
Captain Sigurd (Individual) [1]
Lineage: Human
Class:
CR: 2 (450)
Alignment:
Affiliations: The Sea Ghost
Tags:


Sigurd "Snake Eyes" is the pirate captain who leads a gang of smugglers in The Sinister Secret of Saltmarsh (5e). [2]

Captain Sigurd (Individual) (Pointer) [1] [3]
Medium Humanoid  (Any Race, Pirates), Any Alignment
Armor Class: 14 (studded leather)
Hit Points: 45
Speed: 30 ft.
Str Dex Con Int Wis Cha
Skills: Athletics, Intimidation
Senses: passive perception 10
Languages: Any one language (usually
  1. redirect: Template:5xlang)
Habitat: Coastal, Urban
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Features

Flourish. The captain adds its Charisma modifier to the damage roll for its longsword attacks (included in the attack).

Sea Legs. The captain has advantage on ability checks and saving throws to resist being knocked prone. 

Actions

Multiattack. The captain makes two attacks: one with its hand crossbow and one with its longsword.

Hand Crossbow. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6+2) piercing damage.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d8+5) slashing damage, or 10 (1d10+5) slashing damage if used with two hands. 

Reactions

Shape Up, Ye Dog (2/Day). Whenever a friendly creature within 30 feet of the captain that can hear it misses with an attack, the captain can yell perilous threats to allow that creature to reroll the attack roll.

Unofficial Description: Pirate Captain from The Sinister Secret of Saltmarsh (5e)


Found in Adventures


Sources and Notes

  1. Mike Mearis. Ghosts of Saltmarsh (5e 2014) (2019). Wizards of the Coast. p. 52, 247. (The Sinister Secret of Saltmarsh (5e)) Licensed: © Wizards of the Coast (used under 'fair use' clause). 1.0 1.1
  2. GoS p.247
  3. habitat - unofficial. [user]

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