SRD5:Knight NPC: Difference between revisions
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<div class="notice">{{ambiguous|Knight | <div class="notice">{{ambiguous|Knight}}</div> | ||
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|refs={{SRD5ref}} <ref name="hab">Habitat — Not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> | |refs={{SRD5ref}} <ref name="hab">Habitat — Not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> | ||
|size=Medium | |size=Medium | ||
|type=Humanoid | |type=Humanoid | ||
|swarm= | |swarm= | ||
|subtype=Any Race | |subtype=Any Race, Knight | ||
|align=Any Alignment | |align=Any Alignment | ||
|ac=18 | |ac=18 | ||
|acfluff={{SRD5|Plate}} | |acfluff={{SRD5|Plate}} | ||
|hp=52 | |hp=52 | ||
|hd=8d8+16 | |hd=8d8+16 | ||
|speed=30 ft. | |speed=30 ft. | ||
|str=16 | |str=16 | ||
|dex=11 | |dex=11 | ||
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===Found in Adventures=== | ===Found in Adventures=== | ||
{{5e Creature Adventure List|Knight}} | {{5e Creature Adventure List|Knight}} | ||
==List of Knights== | |||
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{{5e Monster List/UL|Knight}} | |||
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[[Category:SRD5 NPCs]] | [[Category:SRD5 NPCs]] | ||
{{5e Footer|NPC| | {{5e Footer|NPC|SRD5}} | ||
{{5e Monster Data}} | {{5e Monster Data}} | ||
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Latest revision as of 16:31, 1 June 2024
See Knight (disambiguation)
| Knight (NPC) [SRD5 OGL/CC-BY] [1] [2] [3] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Humanoid (Any Race, Knights), Any Alignment | ||||||||||||
| Armor Class: 18 (Plate) | ||||||||||||
| Hit Points: 52 (8d8+16) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
| ||||||||||||
| Saving Throws: Con +4, Wisdom|Wis +2 | ||||||||||||
| Senses: passive perception 10 | ||||||||||||
| Languages: Any one language (usually Common) | ||||||||||||
| Habitat: Urban | ||||||||||||
| Challenge: 3 (700 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesBrave. The knight has advantage on saving throws against being frightened. ActionsMultiattack. The knight makes two melee attacks. ReactionsParry. The knight adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon. |
Knights are warriors who pledge service to rulers, religious orders, and noble causes. A knight's alignment determines the extent to which a pledge is honored. Whether undertaking a quest or patrolling a realm, a knight often travels with an entourage that includes squires and hirelings who are commoners. [SRD5 OGL/CC-BY] [1]
Found in Adventures
- Against the Giants
- Dead in Thay
- Princes of the Apocalypse
- Tammeraut's Fate
- The Wild Beyond the Witchlight
- White Plume Mountain
List of Knights
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑ 1.0 1.1
- Habitat — Not part of the SRD5. ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
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