5e24:Oath of the Noble Genies: Difference between revisions

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<div class="bctop">{{backto|{{5e24|Paladin}}}}</div>
<div class="bctop">{{backto|{{5e24|Paladin}}}}</div>
<div class="notice"></div>
<div class="notice"></div>
<div class="badge">{{5e24pointer|UA2025 Forgotten Realms Subclasses|ua=true|noncanon=true}}</div>
<div class="badge">{{5e24pointer|Forgotten Realms Heroes of Faerun|setting=Forgotten Realms}}</div>
<div class="gi-main">{{tocright}}
<div class="gi-main">{{tocright}}
{{5e24 Subclass Traits
{{5e24 Subclass Traits
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|sorttext=
|sorttext=
|class=Paladin
|class=Paladin
|refs=<ref name="ua24frs">{{Cite Pub|UA2025 Forgotten Realms Subclasses}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref>
|refs=<ref name="frhof">{{Cite Pub|Forgotten Realms Heroes of Faerun}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref>
|pointer=true
|summary=These paladins draw power from their oaths to powerful {{5e24|Genie}}s.
|summary=These paladins draw power from their oaths to powerful {{5e24|Genie}}s.


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|trait1desc=''Unofficial Summary:'' As part of your {{5e24spell|Divine Smite}} you can use your {{5e24|Paladin#Channel Divinity|Channel Divinity}} to produce one effect:
|trait1desc=''Unofficial Summary:'' As part of your {{5e24spell|Divine Smite}} you can use your {{5e24|Paladin#Channel Divinity|Channel Divinity}} to produce one effect:
* '''{{iplink|Dao's Crush}}.''' The target becomes {{5e24|Grappled}} and {{5e24|Restrained}}. Escaping the grapple also ends being restrained.  
* '''{{iplink|Dao's Crush}}.''' The target becomes {{5e24|Grappled}} and {{5e24|Restrained}}. Escaping the grapple also ends being restrained.  
* '''{{iplink|Djinni's Escape}}.''' Teleport and become mist-like and gaining {{5e24|Immunity}} to being Grappled, {{5e24|Prone}}, and Restrained.
* '''{{iplink|Djinni's Escape}}.''' Teleport and become semi-incorporeal and gaining {{5e24|Resistance}} to {{5e24|Bludgeoning}}, {{5e24|Piercing}}, and {{5e24|Slashing}} {{5e24lc|Damage}}. Also gain {{5e24|Immunity}} to being Grappled, {{5e24|Prone}}, and Restrained.
* '''{{iplink|Efreeti's Fury}}.''' Inflict bonus {{5e24|Fire}} damage.
* '''{{iplink|Efreeti's Fury}}.''' Inflict bonus {{5e24|Fire}} damage to the target and another creature.
* '''{{iplink|Marid's Surge}}.''' Creatures in your {{5e24|Emanation}} (including the target) are {{5e24lc|Push}}ed and become Prone ({{5e24|Strength}} {{5e24lc|Save}} to avoid).
* '''{{iplink|Marid's Surge}}.''' Creatures in your {{5e24|Emanation}} (including the target) are {{5e24lc|Push}}ed and become Prone ({{5e24|Strength}} {{5e24lc|Save}} to avoid).


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|trait2lvl=3rd
|trait2lvl=3rd
|trait2desc=''Unofficial Summary:'' You know and always have prepared the following spells:<br />
|trait2desc=''Unofficial Summary:'' You know and always have prepared the following spells:<br />
{{5e24 Spell Line|Chromatic Orb, Elementalism, Thunderous Smite, Mirror Image, Phantasmal Force, Fly, Gaseous Form, Conjure Minor Elementals, Summon Elemental, Banishing Smite, Contact Other Plane}}
{{5e24 Spell Line|Banishing Smite, Chromatic Orb, Conjure Minor Elementals, Contact Other Plane, Elementalism, Fly, Gaseous Form, Mirror Image, Phantasmal Force, Thunderous Smite, Summon Elemental}}


|trait3name=Genie's Splendor
|trait3name=Genie's Splendor
|trait3lvl=3rd
|trait3lvl=3rd
|trait3desc=''Unofficial Summary:'' When not in {{5e24|Medium Armor|Medium}} or {{5e24|Heavy Armor}} your {{5e24|AC}} is buffed. Also gain {{5e24|Proficiency}} in one {{5e24lc|Skill}}: {{5e24|Acrobatics}}, {{5e24|Intimidation}}, {{5e24|Performance}}, or {{5e24|Persuasion}}.
|trait3desc=''Unofficial Summary:'' When not in {{5e24|Armor}} your {{5e24|AC}} is buffed (can use a {{5e24lc|Shield}}). Also gain {{5e24|Proficiency}} in one {{5e24lc|Skill}}: {{5e24|Acrobatics}}, {{5e24|Intimidation}}, {{5e24|Performance}}, or {{5e24|Persuasion}}.


|trait4name=Aura of Elemental Shielding
|trait4name=Aura of Elemental Shielding
|trait4lvl=7th
|trait4lvl=7th
|trait4desc=''Unofficial Summary:'' At the start of each of your {{5e24lc|Turn}}s, you and your {{5e24|Ally|allies}} gain {{5e24|Resistance}} to one of the following {{5e24lc|Damage Type}}s (your choice):{{5e24|Acid}}, {{5e24|Cold}}, Fire, {{5e24|Lightning}}, or {{5e24|Thunder}}.
|trait4desc=''Unofficial Summary:'' {{5e24|Aura of Protection}} provides {{5e24|Resistance}} to one of the following {{5e24lc|Damage Type}}s: {{5e24|Acid}}, {{5e24|Cold}}, Fire, {{5e24|Lightning}}, or {{5e24|Thunder}}. You can change the {{5e24lc|Damage Type}} at the start of your turn (no aciton required).


|trait5name=Elemental Rebuke
|trait5name=Elemental Rebuke
|trait5lvl=15th
|trait5lvl=15th
|trait5desc=''Unofficial Summary:'' A number of times per {{5e24|Long Rest}}, can use a {{5e24|Reaction}} (trigger: being hit by an {{5e24lc|Attack Roll}}) to nerf the damage and cause elemental damage (Acid, Cold, Fire, Lightning, or Thunder) to the attacker (attacker makes {{5e24|Dexterity}} {{5e24lc|Save}} for {{5e24|Half}} damage).  
|trait5desc==''Unofficial Summary:'' A number of times per {{5e24|Long Rest}}, can use a {{5e24|Reaction}} (trigger: being hit by an {{5e24lc|Attack Roll}}) to nerf the damage and cause elemental damage (Acid, Cold, Fire, Lightning, or Thunder) to the attacker (attacker attempts {{5e24|Dexterity}} {{5e24lc|Save}} to {{5e24|Half}} damage).  


|trait6name=Noble Scion
|trait6name=Noble Scion
|trait6lvl=20th
|trait6lvl=20th
|trait6desc=''Unofficial Summary:'' Once per Long Rest, gain the following benefits:
|trait6desc=''Unofficial Summary:'' Once per Long Rest, gain the following benefits for a period of time. You can also recharge this feature  by expending a level 5 {{5e24lc|Spell Slot}} (no action required).  
You can also restore your use of it by expending a level 5 spell slot (no action required).  
* '''{{anchor|Flight}}.''' Gain {{5e24|Fly Speed}} and {{5e24lc|Hover}}.
* '''{{anchor|Flight}}.''' Gain {{5e24|Fly Speed}} and {{5e24lc|Hover}}.
* '''{{anchor|Minor Wish}}.''' Use a Reaction (trigger: you or an ally in Aura of Protection fails a {{5e24|D20 Test}}) to succeed instead.
* '''{{anchor|Minor Wish}}.''' Use a Reaction (trigger: you or an ally in Aura of Protection fails a {{5e24|D20 Test}}) to succeed instead.


|spells=Banishing Smite, Chromatic Orb, Conjure Minor Elementals, Contact Other Plane, Elementalism, Fly, Gasseous Form, Mirror Image, Phantasmal Force, Summon Elemental, Thunderous Smite   
|spells=Banishing Smite, Chromatic Orb, Conjure Minor Elementals, Contact Other Plane, Elementalism, Fly, Gasseous Form, Mirror Image, Phantasmal Force, Summon Elemental, Thunderous Smite   
|desc=''Brandish the Elemental Splendor of Genies''
|desc='''Unofficial Description:''' These {{5e24lc|Paladin}}s have sworn an oath to powerful {{5e24|Genie}}s and to the correct use of the elements. This oath was formalized in {{5e24|Calimshan}}.
 
'''Unofficial Description:''' These {{5e24lc|Paladin}}s have sworn an oath to powerful {{5e24|Genie}}s and to the correct use of the elements. This oath was formalized in {{5e24|Calimshan}}.


{{5x Subclass Feature Table
{{5x Subclass Feature Table
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|level20={{iplink|Noble Scion}}
|level20={{iplink|Noble Scion}}
}}
}}
|pointer=true
}}
}}



Latest revision as of 18:55, 3 November 2025

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Forgotten Realms Heroes of Faerun
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Oath of the Noble Genies (pointer) [1]
Paladin subclass


Unofficial Description: These paladins have sworn an oath to powerful Genies and to the correct use of the elements. This oath was formalized in Calimshan.

Oath of the Noble Genies Features

Paladin Level Features  
3rd Elemental Smite, Genie Spells, Genie's Splendor 
7th Aura of Elemental Shielding 
15th Elemental Rebuke 
20th Noble Scion

 

Elemental Smite

3rd level Oath of the Noble Genies feature.
Unofficial Summary: As part of your Divine Smite you can use your Channel Divinity to produce one effect:

Genie Spells

3rd level Oath of the Noble Genies feature.
Unofficial Summary: You know and always have prepared the following spells:
Banishing Smite, Chromatic Orb, Conjure Minor Elementals, Contact Other Plane, Elementalism, Fly, Gaseous Form, Mirror Image, Phantasmal Force, Thunderous Smite, Summon Elemental 

Genie's Splendor

3rd level Oath of the Noble Genies feature.
Unofficial Summary: When not in Armor your AC is buffed (can use a shield). Also gain Proficiency in one skill: Acrobatics, Intimidation, Performance, or Persuasion

Aura of Elemental Shielding

7th level Oath of the Noble Genies feature.
Unofficial Summary: Aura of Protection provides Resistance to one of the following damage types: Acid, Cold, Fire, Lightning, or Thunder. You can change the damage type at the start of your turn (no aciton required). 

Elemental Rebuke

15th level Oath of the Noble Genies feature.
=Unofficial Summary: A number of times per Long Rest, can use a Reaction (trigger: being hit by an attack roll) to nerf the damage and cause elemental damage (Acid, Cold, Fire, Lightning, or Thunder) to the attacker (attacker attempts Dexterity save to Half damage). 

Noble Scion

20th level Oath of the Noble Genies feature.
Unofficial Summary: Once per Long Rest, gain the following benefits for a period of time. You can also recharge this feature by expending a level 5 spell slot (no action required).

  • Flight. Gain Fly Speed and hover.
  • Minor Wish. Use a Reaction (trigger: you or an ally in Aura of Protection fails a D20 Test) to succeed instead.

Sources and Notes

  1. Wizards RPG Team. Forgotten Realms Heroes of Faerun (5e 2024) (2025-11-11). Wizards of the Coast. Licensed: © Wizards of the Coast (used under 'fair use' clause).

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This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode].