SRD5:Animated Armor: Difference between revisions

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|languages= — <!--Common, Goblin, None, etc.-->
|languages= — <!--Common, Goblin, None, etc.-->
|cr=1 <!--Challenge Rating-->
|cr=1 <!--Challenge Rating-->
|xp=200 <!--Experience points for destroying-->
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{{5e Ability|Antimagic Susceptibility.|The armor is [[SRD5:Incapacitated|incapacitated]] while in the are of an ''[[SRD5:Antimagic Field|antimagic field]]''. If targeted by a ''[[SRD5:Dispel Magic|dispel magic]]'', the armor must succeed on a {{SRD5|Constitution}} [[SRD5:Saving Throw|saving throw]] against the caster's [[SRD5:Saving Throw|spell save]] [[SRD5:DC|DC]] or fall {{SRD5|Unconscious|unconscious}} for 1 minute.}}
{{5e Ability|Antimagic Susceptibility.|The armor is [[SRD5:Incapacitated|incapacitated]] while in the are of an ''[[SRD5:Antimagic Field|antimagic field]]''. If targeted by a ''[[SRD5:Dispel Magic|dispel magic]]'', the armor must succeed on a {{SRD5|Constitution}} [[SRD5:Saving Throw|saving throw]] against the caster's [[SRD5:Saving Throw|spell save]] [[SRD5:DC|DC]] or fall {{SRD5|Unconscious|unconscious}} for 1 minute.}}

Revision as of 10:33, 22 February 2020

D&D 5e SRD5 OGL CC-BY ʰ 

Animated Armor
Medium Construct  (Animated Objects), Unaligned
Armor Class: 18 (natural armor)
Hit Points: 18 (6d8+6)
Speed: 25 ft.
Str Dex Con Int Wis Cha
14 (+2) 11 (+0) 13 (+1) 1 (-5) 3 (-4) 1 (-5)
Damage Immunity: poison, psychic
Condition Immune: blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses: blindsight 60 ft. (blind beyond this radius), passive perception 6
Languages:
Challenge: 1 (200 xp)Proficiency Bonus (PB): +2
Antimagic Susceptibility.. The armor is incapacitated while in the are of an antimagic field. If targeted by a dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance.. While the armor remains motionless, it is indistinguishable from a normal suit of armor.

Actions

Multiattack.. The armor makes two melee attacks.

Slam.. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) bludgeoning damage.

Sources


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