SRD5:Dretch: Difference between revisions
Created page with "<div class=grid-container-std> <div class="bctop">{{backto|{{SRD5|Monster}}}}</div> <div class="notice"></div> <div class="badge">{{5esrd}}</div> <div class="gi-main"> {{5e Mo..." |
mNo edit summary |
||
| Line 42: | Line 42: | ||
{{5e Ability|Claws|''Melee Weapon Attack:'' +2 to hit, reach 5 ft., one target. ''Hit:'' 5 (2d4) {{srd5lc|Slashing}} damage.}} | {{5e Ability|Claws|''Melee Weapon Attack:'' +2 to hit, reach 5 ft., one target. ''Hit:'' 5 (2d4) {{srd5lc|Slashing}} damage.}} | ||
{{5e Ability|Fetid Cloud | {{5e Ability|Fetid Cloud|limit=1/Day|A 10-foot radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is {{srd5lc|Lightly Obscured}}. It lasts for 1 minute or until a strong wind disperses it. Any creature that starts its {{srd5lc|Turn}} in that area must succeed on a {{SRD5|DC}} 11 {{SRD5|Constitution}} {{srd5lc|Saving Throw}} or be {{srd5lc|Poisoned}} until the start of its next turn. While poisoned in this way, the target can take either an {{srd5lc|Action}} or a {{srd5lc|Bonus Action}} on its turn, not both, and can’t take {{srd5lc|Reaction}}s.}} | ||
|reaction= | |reaction= | ||
Revision as of 08:53, 1 March 2020
| Dretch | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Small Fiend (Demons), Chaotic Evil | ||||||||||||
| Armor Class: 11 (natural armor) | ||||||||||||
| Hit Points: 18 (4d6+4) | ||||||||||||
| Speed: 20 ft. | ||||||||||||
| ||||||||||||
| Damage Resistances: cold, fire, lightning | ||||||||||||
| Damage Immunity: poison | ||||||||||||
| Condition Immune: poisoned | ||||||||||||
| Senses: darkvision 60 ft., passive perception 9 | ||||||||||||
| Languages: Abyssal, telepathy 60 ft. (works only with creatures that understand Abyssal) | ||||||||||||
| Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2 | ||||||||||||
ActionsMultiattack. The dretch makes two attacks: one with its bite and one with its claws. Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage. Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage. Fetid Cloud (1/Day). A 10-foot radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it. Any creature that starts its turn in that area must succeed on a DC 11 Constitution saving throw or be poisoned until the start of its next turn. While poisoned in this way, the target can take either an action or a bonus action on its turn, not both, and can’t take reactions. |
Sources
Back to Main Page → DnD → 5e → SRD5 → Monster
- Open Game Content
1,396 articles