SRD5:Ancient Copper Dragon: Difference between revisions
Created page with "<div class=grid-container-std> <div class="bctop">{{backto|{{5ed|Copper Dragon}}}}</div> <div class="notice"></div> <div class="badge">{{5esrd}}</div> <div class="gi-main"> {{..." |
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|senses={{srd5lc|Blindsight}} 60 ft., {{srd5lc|Darkvision}} 120 ft. | |senses={{srd5lc|Blindsight}} 60 ft., {{srd5lc|Darkvision}} 120 ft. | ||
|perception=27 | |perception=27 | ||
|languages={{SRD5|Common}}, {{SRD5|Draconic}} | |languages={{SRD5|Common}}, {{SRD5|Draconic}} | ||
|maturity=Ancient | |||
|cr=21 | |cr=21 | ||
|xp= | |xp= | ||
|canon=true | |canon=true | ||
| | |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> | ||
| | |feature1=Legendary Resistanc | ||
|flimit1=3/Day | |||
|fdesc1=If the dragon fails a {{srd5lc|Saving Throw}}, it can choose to succeed instead. | |||
|action1=Multiattack | |||
|alimit1= | |||
|adesc1=The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws. | |||
|action2=Bite | |||
|alimit2= | |||
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +15 to hit, {{srd5lc|Reach}} 15 ft., one target. ''Hit:'' 19 (2d10+8) {{srd5lc|Piercing}} damage. | |||
|action3=Claw | |||
|alimit3= | |||
|adesc3=''Melee Weapon Attack:'' +15 to hit, reach 10 ft., one target. ''Hit:'' 15 (2d6+8) {{srd5lc|Slashing}} damage. | |||
|action4=Tail | |||
|alimit4= | |||
|adesc4=''Melee Weapon Attack:'' +15 to hit, reach 20 ft., one target. ''Hit:'' 17 (2d8+8) {{srd5lc|Bludgeoning}} damage. | |||
{{ | |action5=Frightful Presence | ||
|alimit5= | |||
|adesc5=Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a {{SRD5|DC}} 19 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of each of its {{srd5lc|Turn}}s, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is {{srd5lc|Immune}} to the dragon’s Frightful Presence for the next 24 hours. | |||
|action6=Breath Weapons | |||
|alimit6={{SRD5|Recharge}} 5-6 | |||
|adesc6=The dragon uses one of the following breath weapons: | |||
: | :'''Acid Breath'''. The Dragon exhales acid in a 90-foot {{srd5lc|Line}} that is 10 feet wide. Each creature in that line must make a DC 22 {{SRD5|Dexterity}} saving throw, taking 63 (14d8) acid damage on a failed save, or half as much damage on a successful one. | ||
{{ | :'''Slowing Breath'''. The dragon exhales gas in a 90-foot {{srd5lc|Cone}}. Each creature in that area must succeed on a DC 22 {{SRD5|Constitution}} saving throw. On a failed save, the creature can't use {{srd5lc|Reaction}}s, its {{srd5lc|Speed}} is halved, and it can't make more than one {{srd5lc|Attack}} on its {{srd5lc|Turn}}. In addition, the creature can use either an {{srd5lc|Action}} or a {{srd5lc|Bonus Action}} on its turn, but not both. These effects last for 1 {{srd5lc|Minute}}. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save. | ||
|action7=Change Shape | |||
|alimit7= | |||
|adesc7=The dragon magically {{srd5lc|Polymorph}}s into a {{srd5lc|Humanoid}} or {{srd5lc|Beast}} that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon’s choice). | |||
In a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form. | |||
|legend1=Detect | |||
|lgdlimit1= | |||
|lgddesc1=The dragon makes a {{SRD5|Wisdom}} ({{SRD5|Perception}}) {{srd5lc|Ability Check|check}}. | |||
|legend2=Tail Attack | |||
|lgdlimit2= | |||
|lgddesc2=The dragon makes a tail attack. | |||
|legend3=Wing Attack | |||
|lgdlimit3=Costs 2 Actions | |||
|lgddesc3=The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 23 Dexterity saving throw or take 15 (2d6+8) bludgeoning damage and be knocked {{srd5lc|Prone}}. The dragon can then fly up to half its flying speed. | |||
}} | }} | ||
</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> | ||
==Sources== | ==Sources== | ||
* | * {{Cite Pub|SRD-OGL v5.1}} | ||
{{SRD5 Footer|Monster}} | {{SRD5 Footer|Monster}} | ||
{{5e Monster Data}} | |||
</div><!--source--> | </div><!--source--> | ||
</div><!--grid-container-std--> | </div><!--grid-container-std--> | ||
[[Category:5e Dragons|Copper Ancient Dragon 5e | [[Category:5e Dragons|Copper Ancient Dragon 5e]] | ||
[[Category:5e Metallic Dragons|Copper Ancient Dragon 5e]] | [[Category:5e Metallic Dragons|Copper Ancient Dragon 5e]] | ||
[[Category:5e Copper Dragons|Ancient Copper Dragon 5e]] | [[Category:5e Copper Dragons|Ancient Copper Dragon 5e]] | ||
{{Navboxes}} | {{Navboxes}} | ||
Revision as of 10:45, 16 March 2020
| Ancient Copper Dragon | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Gargantuan Dragon (Metallic Dragons), Chaotic Good | ||||||||||||
| Armor Class: 21 (natural armor) | ||||||||||||
| Hit Points: 350 (20d20+140) | ||||||||||||
| Speed: 40 ft., climb 40 ft., fly 80 ft. | ||||||||||||
| ||||||||||||
| Saving Throws: Dex +8, Con +14, Wis +10, Cha +11 | ||||||||||||
| Skills: Deception +11, Perception +17, Stealth +8 | ||||||||||||
| Damage Immunity: acid | ||||||||||||
| Senses: blindsight 60 ft., darkvision 120 ft., passive perception 27 | ||||||||||||
| Languages: Common, Draconic | ||||||||||||
| Challenge: 21 (33,000 xp)Proficiency Bonus (PB): +7 | ||||||||||||
FeaturesLegendary Resistanc (3/Day). If the dragon fails a saving throw, it can choose to succeed instead. ActionsMultiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
Change Shape. The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon’s choice). In a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form. Legendary ActionsThe dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn. |
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast.
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Monster data +
Ancient Copper Dragon (Sort Text: Dragon Copper Ancient 5e, Size: Gargantuan, Type: Dragon, Subtypes: Metallic Dragon • Copper Dragon, Alignment: Chaotic Good, HP: 350, CR: 21, Features: Legendary Resistanc • Multiattack • Bite • Claw • Tail • Frightful Presence • Breath Weapons • Change Shape, Legendary: Yes, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)
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