SRD5:Elephant: Difference between revisions

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|hd=8d12+24 <!--10d8, 4d12, etc.-->
|hd=8d12+24 <!--10d8, 4d12, etc.-->
|speed=40 ft.
|speed=40 ft.
|movetype=Walk
|str=22
|str=22
|dex=9
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|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
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{{5e Ability|Trampling Charge|If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same {{srd5lc|Turn}}, that target must succeed on a {{SRD5|DC}} 12 {{SRD5|Strength}} {{srd5lc|Saving Throw}} or be knocked {{srd5lc|Prone}}. If the target is prone, the elephant can make one stomp attack against it as a {{srd5lc|Bonus Action}}.}}


|actions=
|feature1=Trampling Charge
{{5e Ability|Gore|''{{SRD5|Melee Weapon Attack}}:'' +8 to hit, reach 5 ft., one target. ''Hit:'' 19 (3d8+6) {{srd5lc|Piercing}} damage.}}
|flimit1=
|fdesc1=If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same {{srd5lc|Turn}}, that target must succeed on a {{SRD5|DC}} 12 {{SRD5|Strength}} {{srd5lc|Saving Throw}} or be knocked {{srd5lc|Prone}}. If the target is prone, the elephant can make one stomp attack against it as a {{srd5lc|Bonus Action}}.


{{5e Ability|Stomp|''Melee Weapon Attack:'' +8 to hit, reach 5 ft., one prone creature. ''Hit:'' 22 (3d10+6) {{srd5lc|Bludgeoning}} damage.}}
|action1=Gore
|alimit1=
|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +8 to hit, reach 5 ft., one target. ''Hit:'' 19 (3d8+6) {{srd5lc|Piercing}} damage.
 
|action2=Stomp
|alimit2=
|adesc2=''Melee Weapon Attack:'' +8 to hit, reach 5 ft., one prone creature. ''Hit:'' 22 (3d10+6) {{srd5lc|Bludgeoning}} damage.
}}
}}


==Related Articles==
==Related Articles==
* {{SRD5|Mounts and Vehicles}}
* {{SRD5|Mounts and Vehicles}}[[Category:5e Mounts]]
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==Sources==
==Sources==
* [[SRD-OGL v5.1]]
* {{Cite Pub|SRD-OGL v5.1}}


{{SRD5 Footer|Monster}}
{{SRD5 Footer|Monster}}
{{5e Monster Data}}
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[[Category:SRD5 Monsters]]
[[Category:SRD5 Monsters]]
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Revision as of 09:36, 19 March 2020

D&D 5.0e SRD5 OGL CC-BY ʰ 

Elephant
Huge Beast , Unaligned
Armor Class: 12 (Natural Armor)
Hit Points: 76 (8d12+24)
Speed: 40 ft.
Str Dex Con Int Wis Cha
22 (+6) 9 (-1) 17 (+3) 3 (-4) 11 (+0) 6 (-2)
Senses: passive perception 10
Languages:
Challenge: 4 (1,100 xp)Proficiency Bonus (PB): +2

Features

Trampling Charge. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action. 

Actions

Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8+6) piercing damage.

Stomp. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10+6) bludgeoning damage.


Related Articles

Sources


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Monster data +

Elephant (Sort Text: Elephant 5e, Size: Huge, Type: Beast, Subtypes: Pachyderm, Alignment: Unaligned, HP: 76, Movement Type: Walk, CR: 4, Features: Trampling Charge Gore Stomp, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)

SRD-OGL v5.1 Contrigubtions +

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