SRD5:Elk: Difference between revisions

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(Created page with "<div class=grid-container-std> <div class="bctop">{{backto|{{SRD5|Elk}}}}</div> <div class="notice"></div> <div class="badge">{{5esrd}}</div> <div class="gi-main"> {{5e Monste...")
 
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|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
|canon=true
|qualities=
{{5e Ability|Charge|If the elk moves at least 20 feet straight toward a creature and then hits it with a ram attack on the same {{srd5lc|Turn}}, the target takes an extra 7 (2d6) damage. If that target is a creature, it must succeed on a {{SRD5|DC}} 13 {{SRD5|Strength}} {{srd5lc|Saving Throw}} or be knocked {{srd5lc|Prone}}.}}


|actions=
|feature1=Charge
{{5e Ability|Ram|''{{SRD5|Melee Weapon Attack}}:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 8 (1d6+3) {{srd5lc|Bludgeoning}} damage.}}
|flimit1=
|fdesc1=If the elk moves at least 20 feet straight toward a creature and then hits it with a ram attack on the same {{srd5lc|Turn}}, the target takes an extra 7 (2d6) damage. If that target is a creature, it must succeed on a {{SRD5|DC}} 13 {{SRD5|Strength}} {{srd5lc|Saving Throw}} or be knocked {{srd5lc|Prone}}.


{{5e Ability|Hooves|''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one prone creature. ''Hit:'' 8 (2d4+3) {{srd5lc|Bludgeoning}} damage.}}
|action1=Ram
|alimit1=
|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 8 (1d6+3) {{srd5lc|Bludgeoning}} damage.
 
|action2=Hooves
|alimit2=
|adesc2=''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one prone creature. ''Hit:'' 8 (2d4+3) {{srd5lc|Bludgeoning}} damage.
}}
}}
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==Sources==
==Sources==
* [[SRD-OGL v5.1]]
* {{Cite Pub|SRD-OGL v5.1}}


{{SRD5 Footer|Monster}}
{{SRD5 Footer|Monster}}
{{5e Monster Data}}
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[[Category:SRD5 Monsters]]
[[Category:SRD5 Monsters]]
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Revision as of 08:41, 19 March 2020

< Elk
Elk
Large Beast  (Elk), Unaligned
Armor Class: 10 (Natural Armor)
Hit Points: 13 (2d10+2)
Speed: 50 ft.
Str Dex Con Int Wis Cha
16 (+3) 10 (+0) 12 (+1) 2 (-4) 10 (+0) 6 (-2)
Senses: passive perception 10
Languages:
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2

Features

Charge. If the elk moves at least 20 feet straight toward a creature and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If that target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. 

Actions

Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d6+3) bludgeoning damage.

Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4+3) bludgeoning damage.

Sources


Back to Main PageDnD5x5e (2014)SRD5Monster

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Monster data +

Elk (Sort Text: Elk 5e, Size: Large, Type: Beast, Subtypes: Deer Elk, Alignment: Unaligned, HP: 13, Movement Type: Walk, CR: 1/4, Features: Charge Ram Hooves, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 SRD-CC v5.1)

SRD-OGL v5.1, SRD-CC v5.1 Contrigubtions +

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