SRD5:Elk: Difference between revisions
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|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
| | |feature1=Charge | ||
|flimit1= | |||
|fdesc1=If the elk moves at least 20 feet straight toward a creature and then hits it with a ram attack on the same {{srd5lc|Turn}}, the target takes an extra 7 (2d6) damage. If that target is a creature, it must succeed on a {{SRD5|DC}} 13 {{SRD5|Strength}} {{srd5lc|Saving Throw}} or be knocked {{srd5lc|Prone}}. | |||
{{ | |action1=Ram | ||
|alimit1= | |||
|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 8 (1d6+3) {{srd5lc|Bludgeoning}} damage. | |||
|action2=Hooves | |||
|alimit2= | |||
|adesc2=''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one prone creature. ''Hit:'' 8 (2d4+3) {{srd5lc|Bludgeoning}} damage. | |||
}} | }} | ||
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==Sources== | ==Sources== | ||
* | * {{Cite Pub|SRD-OGL v5.1}} | ||
{{SRD5 Footer|Monster}} | {{SRD5 Footer|Monster}} | ||
{{5e Monster Data}} | |||
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[[Category:SRD5 Monsters]] | [[Category:SRD5 Monsters]] | ||
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Revision as of 08:41, 19 March 2020
Elk | ||||||||||||
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Large Beast (Elk), Unaligned | ||||||||||||
Armor Class: 10 (Natural Armor) | ||||||||||||
Hit Points: 13 (2d10+2) | ||||||||||||
Speed: 50 ft. | ||||||||||||
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Senses: passive perception 10 | ||||||||||||
Languages: — | ||||||||||||
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesCharge. If the elk moves at least 20 feet straight toward a creature and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If that target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. ActionsRam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d6+3) bludgeoning damage. |
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast.
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- Open Game Content
Monster data +
Elk (Sort Text: Elk 5e, Size: Large, Type: Beast, Subtypes: Deer • Elk, Alignment: Unaligned, HP: 13, Movement Type: Walk, CR: 1/4, Features: Charge • Ram • Hooves, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 • SRD-CC v5.1)