5e:Snowman: Difference between revisions

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{{5e Monster
{{5e Monster
|name=Snowman <!--Creature Name-->
|name=Snowman <!--Creature Name-->
|sorttext=
|sorttext=Golem Snowman
|size=Medium <!--Medium, Large, etc.-->
|size=Medium <!--Medium, Large, etc.-->
|type=Construct <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Construct <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
Line 40: Line 40:
|cr=5 <!--Challenge Rating-->
|cr=5 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|qualities=
|summary=Golem made of snow <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
{{5e Ability|Aversion of Fire|If the construct takes {{srd5lc|Fire}} damage, it has {{srd5lc|Disadvantage}} on {{srd5lc|Attack Roll}}s and {{srd5lc|Ability Check}}s until the end of its next turn.}}


{{5e Ability|False Appearance|Unless the snowman moves, it is indistinguishable from a normal, inanimate snowman.}}
|feature1=Aversion of Fire
|flimit1=
|fdesc1=If the construct takes {{srd5lc|Fire}} damage, it has {{srd5lc|Disadvantage}} on {{srd5lc|Attack Roll}}s and {{srd5lc|Ability Check}}s until the end of its next turn.


{{5e Ability|Immutable Form|The construct is {{srd5lc|Immune}} to any spell or effect that would alter its form.}}
|feature2=False Appearance
|flimit2=
|fdesc2=Unless the snowman moves, it is indistinguishable from a normal, inanimate snowman.


{{5e Ability|Magic Resistance|The golem has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s agianst spells and other magical effects.}}
|feature3=Immutable Form
|flimit3=
|fdesc3=The construct is {{srd5lc|Immune}} to any spell or effect that would alter its form.


{{5e Ability|Magic Weapons|The golem's weapon attacks are magical.}}
|feature4=Magic Resistance
|flimit4=
|fdesc4=The golem has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s agianst spells and other magical effects.


{{5e Ability|Snowtread|The golem's movement is absolutely silent on snow or ice.}}
|feature5=Magic Weapons
|flimit5=
|fdesc5=The golem's weapon attacks are magical.


|actions=
|feature6=Snowtread
{{5e Ability|Multiattack|the golem makes two slam attacks.}}
|flimit6=
|fdesc6=The golem's movement is absolutely silent on snow or ice.


{{5e Ability|Slam|''{{SRD5|Melee Weapon Attack}}:'' +7 to hit, reach 5 ft. one target. ''Hit:'' 13 (2d8+4) {{srd5lc|Bludgeoning}} damage.}}
|action1=Multiattack
|alimit1=
|adesc1=The golem makes two slam attacks.


{{5e Ability|Cold Breath|limit={{SRD5|Recharge}}s 6|The snowman breathe ice and cold in a 30 ft. {{srd5lc|Cone}}. Those in the cone must attempt a {{SRD5|DC}} 14 {{SRD5|Constitution}} {{srd5lc|Saving Throw}} or take 13 (2d8+4 {{srd5lc|Cold}} damage and be {{srd5lc|Stunned}}. In addition, any nonmagical fire in the area of effect is extinguished.)}}
|action2=Slam
|alimit2=
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +7 to hit, reach 5 ft. one target. ''Hit:'' 13 (2d8+4) {{srd5lc|Bludgeoning}} damage.


{{5e Ability|Snow Absorption|The snowman can use a {{srd5lc|Bonus Action}} to roll in snow to regain 14 (2d8+8) {{srd5lc|Hit Point}}s. If there is no snow, the snowman cannot use this ability. One this ability is used, it may not be used until after a {{srd5lc|Short Rest}}.}}
|action3=Cold Breath
|alimit3={{SRD5|Recharge}}s 6
|adesc3=The snowman breathe ice and cold in a 30 ft. {{srd5lc|Cone}}. Those in the cone must attempt a {{SRD5|DC}} 14 {{SRD5|Constitution}} {{srd5lc|Saving Throw}} or take 13 (2d8+4 {{srd5lc|Cold}} damage and be {{srd5lc|Stunned}}. In addition, any nonmagical fire in the area of effect is extinguished.
 
|action4=Snow Absorption
|alimit4=Recharge 6
|adesc4=The snowman can use a {{srd5lc|Bonus Action}} to roll in snow to regain 14 (2d8+8) {{srd5lc|Hit Point}}s. If there is no snow, the snowman cannot use this ability.
}}
}}
Snowmen are golems created from snow and infused with minor water elemental. Snowmen are unreliable servants, however.  
Snowmen are golems created from snow and infused with minor water elemental. Snowmen are unreliable servants, however.  
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* [[user:Rlyehable]]
* [[user:Rlyehable]]


{{5e Footer|Construct}}
{{5e Footer|Construct|CC-BY-SA}}
{{5e Monster Data}}
</div><!--source-->
</div><!--source-->
</div><!--grid-container-std-->
</div><!--grid-container-std-->
[[Category:User]]
[[Category:User]]
[[Category:5e Water Elementals]][[Subtype::Water Elemental| ]]
[[Category:5e Water Elementals]]
{{Navboxes}}
{{Navboxes}}

Revision as of 07:49, 24 March 2020

Rlyehable  +

User Creation
Source: Rlyehable
Date Created: 2018-12-31
Status: 1st Draft


Snowman
Medium Construct  (Golems,  Elementals), Neutral
Armor Class: 11 (natural armor)
Hit Points: 93 (11d8+44)
Speed: 30 ft.
Str Dex Con Int Wis Cha
19 (+4) 12 (+1) 18 (+4) 6 (-2) 10 (+0) 10 (+0)
Skills: Stealth +4
Damage Vulnerability: fire, radiant
Damage Resistances: necrotic, bludgeoning, piercing, and slashing from nonmagical attacks.
Damage Immunity: cold, poison
Condition Immune: charmed, exhaustion, frightened, paralyzed, petrified, poisoned, prone
Senses: darkvision 60 ft., passive perception 10
Languages: Understands the language of its creator and Aquan, but can't speak
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3

Features

Aversion of Fire. If the construct takes fire damage, it has disadvantage on attack rolls and ability checks until the end of its next turn.

False Appearance. Unless the snowman moves, it is indistinguishable from a normal, inanimate snowman.

Immutable Form. The construct is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws agianst spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Snowtread. The golem's movement is absolutely silent on snow or ice. 

Actions

Multiattack. The golem makes two slam attacks.

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft. one target. Hit: 13 (2d8+4) bludgeoning damage.

Cold Breath (Recharges 6). The snowman breathe ice and cold in a 30 ft. cone. Those in the cone must attempt a DC 14 Constitution saving throw or take 13 (2d8+4 cold damage and be stunned. In addition, any nonmagical fire in the area of effect is extinguished.

Snow Absorption (Recharge 6). The snowman can use a bonus action to roll in snow to regain 14 (2d8+8) hit points. If there is no snow, the snowman cannot use this ability.

Snowmen are golems created from snow and infused with minor water elemental. Snowmen are unreliable servants, however.

Sources


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