SRD5:Lizardfolk: Difference between revisions

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|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
|canon=true
|qualities=
|summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
{{5e Ability|Hold Breath|The lizardfolk can hold its breath for 15 {{srd5lc|Minute}}s.}}


|actions=
|feature1=Hold Breath
{{5e Ability|Multiattack|The lizardfolk makes two melee attacks, each one with a different weapon.}}
|flimit1=
|fdesc1=The lizardfolk can hold its breath for 15 {{srd5lc|Minute}}s.


{{5e Ability|Bite|''{{SRD5|Melee Weapon Attack}}:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Piercing}} damage.}}
|action1=Multiattack
|alimit1=
|adesc1=The lizardfolk makes two melee attacks, each one with a different weapon.


{{5e Ability|Heavy Club|''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Bludgeoning}} damage.}}
|action2=Bite
|alimit2=
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Piercing}} damage.


{{5e Ability|Javelin|''Melee or {{SRD5|Ranged Weapon Attack}}:'' +4 to hit, reach 5 ft. or {{srd5lc|Range}} 30/120 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Piercing}} damage.}}
|action3=Heavy Club
|alimit3=
|adesc3=''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Bludgeoning}} damage.


{{5e Ability|Spiked Shield|''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Piercing}} damage.}}
|action4=Javelin
|alimit4=
|adesc4=''Melee or {{SRD5|Ranged Weapon Attack}}:'' +4 to hit, reach 5 ft. or {{srd5lc|Range}} 30/120 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Piercing}} damage.
 
|action5=Spiked Shield
|alimit5=
|adesc5=''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Piercing}} damage.
}}
}}
{{SRD5end}}
'''Unofficial Descriptions:'''<br />
Lizardfolk are reptilian {{srd5lc|Humanoid}}s with tails that are about half the length of their body.<ref>[[User: Rlyehable]]. Licensed: [[CC-BY-SA]].</ref>


{{UnofficialInfo|
A lizardfolk is usually 6 to 7 feet tall with green, gray, or brown scales. Its tail is used for balance and is 3 to 4 feet long. A
==Unofficial Description==
lizardfolk can weigh from 200 to 250 pounds.<ref>{{Cite Pub|SRD v3.5}} Licensed: [[OGL]]</ref>
Lizardfolk are reptilian {{srd5lc|Humanoid}}s with tails that are about half the length of their body.
}}
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==Sources==
==Sources==
* [[SRD-OGL v5.1]]
:* {{Cite Pub|SRD-OGL v5.1}}
 
<references />
{{SRD5 Footer|Monster}}
{{SRD5 Footer|Monster}}
{{5e Monster Data}}
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[[Category:SRD5 Monsters]]
[[Category:SRD5 Monsters]]
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Revision as of 17:45, 27 March 2020

D&D 5.0e SRD5 OGL CC-BY ʰ 

Lizardfolk
Medium Humanoid  (Lizardfolk), Neutral
Armor Class: 15 (natural armor, shield)
Hit Points: 22 (4d8+4)
Speed: 30 ft., swim 30 ft.
Str Dex Con Int Wis Cha
15 (+2) 10 (+0) 13 (+1) 7 (-2) 12 (+1) 7 (-2)
Skills: Perception +3, Stealth +4, Survival +5
Senses: passive perception 13
Languages: Draconic
Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2

Features

Hold Breath. The lizardfolk can hold its breath for 15 minutes. 

Actions

Multiattack. The lizardfolk makes two melee attacks, each one with a different weapon.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.

Heavy Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) bludgeoning damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6+2) piercing damage.

Spiked Shield. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.

End of the SRD5 material

Unofficial Descriptions:
Lizardfolk are reptilian humanoids with tails that are about half the length of their body.[1]

A lizardfolk is usually 6 to 7 feet tall with green, gray, or brown scales. Its tail is used for balance and is 3 to 4 feet long. A lizardfolk can weigh from 200 to 250 pounds.[2]

Sources

  1. User: Rlyehable. Licensed: CC-BY-SA.
  2. Wizards RPG Team. SRD v3.5 (3.5e) (2003). Wizards of the Coast. Licensed: OGL

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  Open Game Content
This is article is covered by the Open Game License v1.0a, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
  CC-BY
This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Monster data +

Lizardfolk (Sort Text: Lizardfolk AAA Common 5e, Size: Medium, Type: Humanoid, Subtypes: Lizardfolk, Alignment: Neutral, HP: 22, CR: 1/2, Features: Hold Breath Multiattack Bite Heavy Club Javelin Spiked Shield, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)

SRD-OGL v5.1 Contrigubtions +

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