SRD5:Magmin: Difference between revisions

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|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
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{{5e Ability|Death Burst|When the magmin dies, it explodes in a burst of fire and magma. Each creature within 10 feet of it must make a {{SRD5|DC}} 11 {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}, taking 7 (2d6) {{srd5lc|fire}} damage on a failed save, or half as much damage on a successful one. Flammable objects that aren’t being worn or carried in that area are ignited.}}


{{5e Ability|Ignited Illumination|As a {{srd5lc|Bonus Action}}, the magmin can set itself ablaze or extinguish its flames. While ablaze, the magmin sheds {{srd5lc|Bright Light}} in a 10-­foot radius and {{srd5lc|Dim Light}} for an additional 10 feet.}}
|feature1=Death Burst
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|fdesc1=When the magmin dies, it explodes in a burst of fire and magma. Each creature within 10 feet of it must make a {{SRD5|DC}} 11 {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}, taking 7 (2d6) {{srd5lc|fire}} damage on a failed save, or half as much damage on a successful one. Flammable objects that aren’t being worn or carried in that area are ignited.


|actions=
|feature2=Ignited Illumination
{{5e Ability|Touch|''{{SRD5|Melee Weapon Attack}}:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 7 (2d6) {{srd5lc|Fire}} damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an {{srd5lc|Action}} to douse the fire, the target takes 3 (1d6) fire damage at the end of each of its {{srd5lc|Turn}}s.}}
|flimit2=
|fdesc2=As a {{srd5lc|Bonus Action}}, the magmin can set itself ablaze or extinguish its flames. While ablaze, the magmin sheds {{srd5lc|Bright Light}} in a 10-­foot radius and {{srd5lc|Dim Light}} for an additional 10 feet.
 
|action1=Touch
|alimit1=
|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 7 (2d6) {{srd5lc|Fire}} damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an {{srd5lc|Action}} to douse the fire, the target takes 3 (1d6) fire damage at the end of each of its {{srd5lc|Turn}}s.
}}
}}
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'''Unofficial Descriptions:'''
Magmin appear as small, globular, humanoids make of lava.<ref>[[User:Rlyehable]]. Licensed: [[CC-BY-SA]]</ref>


{{UnofficialInfo|
Magmins are small, humanshaped beings from the Elemental Plane of Fire that radiate intense heat and are wreathed in an aura of searing flames. A typical magmin is 4 feet tall and weighs 400 pounds.<ref>{{Cite Pub|SRD v3.5}}. Licensed: [[OGL]].</ref>
==Unofficial Description==
Magmin appear as small, globular, humanoids make of lava.
}}
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==Sources==
==Sources==
* [[SRD-OGL v5.1]]
:* {{Cite Pub|SRD-OGL v5.1}}
 
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{{SRD5 Footer|Monster}}
{{5e Monster Data}}
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[[Category:SRD5 Monsters]]
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Revision as of 19:23, 27 March 2020

D&D 5e SRD5 OGL CC-BY ʰ 

Magmin
Small Elemental  (Fire Elementals), Chaotic Neutral
Armor Class: 14 (natural armor)
Hit Points: 9 (2d6+2)
Speed: 30 ft.
Str Dex Con Int Wis Cha
7 (-2) 15 (+2) 12 (+1) 8 (-1) 11 (+0) 10 (+0)
Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunity: fire
Senses: Darkvision 60 ft., passive perception 10
Languages: Ignan
Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2

Features

Death Burst. When the magmin dies, it explodes in a burst of fire and magma. Each creature within 10 feet of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren’t being worn or carried in that area are ignited.

Ignited Illumination. As a bonus action, the magmin can set itself ablaze or extinguish its flames. While ablaze, the magmin sheds bright light in a 10-­foot radius and dim light for an additional 10 feet. 

Actions

Touch. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d6) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 3 (1d6) fire damage at the end of each of its turns.

End of the SRD5 material

Unofficial Descriptions: Magmin appear as small, globular, humanoids make of lava.[1]

Magmins are small, humanshaped beings from the Elemental Plane of Fire that radiate intense heat and are wreathed in an aura of searing flames. A typical magmin is 4 feet tall and weighs 400 pounds.[2]

Sources

  1. User:Rlyehable. Licensed: CC-BY-SA
  2. Wizards RPG Team. SRD v3.5 (3.5e) (2003). Wizards of the Coast.. Licensed: OGL.

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  Open Game Content
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  CC-BY
This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Monster data +

Magmin (Sort Text: Magmin 5e, Size: Small, Type: Elemental, Subtypes: Fire Elemental, Alignment: Chaotic Neutral, HP: 9, CR: 1/2, Features: Death Burst Ignited Illumination Touch, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)

SRD-OGL v5.1 Contrigubtions +

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