SRD5:Giant Octopus: Difference between revisions
No edit summary |
mNo edit summary |
||
| Line 18: | Line 18: | ||
|hd=8d10+8 <!--10d8, 4d12, etc.--> | |hd=8d10+8 <!--10d8, 4d12, etc.--> | ||
|speed=10 ft., {{srd5lc|Swim}} 60 ft. | |speed=10 ft., {{srd5lc|Swim}} 60 ft. | ||
|movetype=Walk, Swim | |||
|str=17 | |str=17 | ||
|dex=13 | |dex=13 | ||
Revision as of 11:48, 30 March 2020

by Edgar Etherington
via Mediawiki Commons
Public Domain
| Giant Octopus | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Large Beast (Octopi), Unaligned | ||||||||||||
| Armor Class: 11 | ||||||||||||
| Hit Points: 52 (8d10+8) | ||||||||||||
| Speed: 10 ft., swim 60 ft. | ||||||||||||
| ||||||||||||
| Skills: Perception +4, Stealth +5 | ||||||||||||
| Senses: darkvision 30 ft., passive perception 14 | ||||||||||||
| Languages: — | ||||||||||||
| Challenge: 1 (200 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesHold Breath. While out of the water, the octopus can hold its breath for 1 hour. ActionsTentacles. Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 10 (2d6+3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target. |
Unofficial Description: A horse-sized ocotpus.
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast.
Back to Main Page → DnD → 5x → 5e (2014) → SRD5 → Monster
- Open Game Content
Monster data +
Giant Octopus (Sort Text: Octopus Giant 5e, Size: Large, Type: Beast, Subtypes: Cephalopod • Octopus, Alignment: Unaligned, HP: 52, Movement Type: Walk • Swim, CR: 1, Features: Hold Breath • Underwater Camouflage • Water Breathing • Tentacles • Ink Cloud, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 • SRD-CC v5.1)