5e:Troll Zombie: Difference between revisions

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|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
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|summary=Undead zombie
{{5e Ability|Keen Smell|The troll has {{srd5lc|Advantage}} on {{SRD5|Wisdom}} ({{SRD5|Perception}}) checks that rely on smell.}}
troll <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
{{5e Ability|Regeneration|The troll regains 10 {{srd5lc|Hit Point}}s at the start of its {{srd5lc|Turn}}. If the troll takes {{srd5lc|Acid}} or {{srd5lc|Fire}} damage, the trait doesn't function at the start of the troll's next turn. The troll is destroyed only if it starts its turn with 0 hit points and doesn't regenerate.}}
{{5e Ability|Undead Fortitude|If damage reduces the zombie to 0 {{srd5lc|Hit Point}}s, it must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}} with a DC of 5 + the damage taken, unless the damage is {{srd5lc|Radiant}} or from a {{srd5lc|Critical Hit}}. On a success, the zombie drops to 1 hit point instead.}}
|actions=
{{5e Ability|Multiattack|The troll makes three attacks: one with its bite and two with its claws.}}


{{5e Ability|Bite|''{{SRD5|Melee Weapon Attack}}:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 7 (1d6+4) {{srd5lc|Piercing}} damage.}}
|feature1=Keen Smell
|flimit1=
|fdesc1=The troll has {{srd5lc|Advantage}} on {{SRD5|Wisdom}} ({{SRD5|Perception}}) checks that rely on smell.


{{5e Ability|Claw|''Melee Weapon Attack:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 11 (2d6+4) {{srd5lc|Slashing}} damage.}}
|feature2=Regeneration
|flimit2=
|fdesc2=The troll regains 10 {{srd5lc|Hit Point}}s at the start of its {{srd5lc|Turn}}. If the troll takes {{srd5lc|Acid}} or {{srd5lc|Fire}} damage, the trait doesn't function at the start of the troll's next turn. The troll is destroyed only if it starts its turn with 0 hit points and doesn't regenerate.
 
|feature3=Undead Fortitude
|flimit3=
|fdesc3=If damage reduces the zombie to 0 {{srd5lc|Hit Point}}s, it must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}} with a DC of 5 + the damage taken, unless the damage is {{srd5lc|Radiant}} or from a {{srd5lc|Critical Hit}}. On a success, the zombie drops to 1 hit point instead.
 
|action1=Multiattack
|alimit1=
|adesc1=The troll makes three attacks: one with its bite and two with its claws.
 
|action2=Bite
|alimit2=
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 7 (1d6+4) {{srd5lc|Piercing}} damage.
 
|action3=Claw
|alimit3=
|adesc3=''Melee Weapon Attack:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 11 (2d6+4) {{srd5lc|Slashing}} damage.
}}
}}
Some misguided mage raised the corpse of a {{srd5lc|Troll}} as a {{srd5lc|Zombie}} (or {{srd5lc|Skeleton}}. The undead troll immediately began regenerating and broke the control of its creator. Eventually it will regenerate enough to become a living troll.
Some misguided mage raised the corpse of a {{srd5lc|Troll}} as a {{srd5lc|Zombie}} (or {{srd5lc|Skeleton}}). The undead troll immediately began regenerating and broke the control of its creator. Eventually it will regenerate enough to become a living troll.
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* [[User: Rlyehable]]
* [[User: Rlyehable]]
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{{5e Footer|Undead}}
{{5e Footer|Undead|CC-BY-SA}}
{{5e Monster Data}}
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[[Category: User]]
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Revision as of 14:44, 3 April 2020

Rlyehable  +

User Creation
Source: Rlyehable
Date Created: 2019-12-30
Status: Finished


Troll Zombie
Large Undead  (Zombies, Giants, Trolls), Chaotic Evil
Armor Class: 13 (natural armor)
Hit Points: 84 (8d10+40)
Speed: 30 ft.
Str Dex Con Int Wis Cha
18 (+4) 6 (-2) 20 (+5) 3 (-4) 6 (-2) 5 (-3)
Skills: Perception +2
Damage Immunity: Poison
Condition Immune: Poisoned
Senses: darkvision 60 ft., passive perception 8
Languages: understands Giant, but can't speak
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3

Features

Keen Smell. The troll has advantage on Wisdom (Perception) checks that rely on smell.

Regeneration. The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, the trait doesn't function at the start of the troll's next turn. The troll is destroyed only if it starts its turn with 0 hit points and doesn't regenerate.

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead. 

Actions

Multiattack. The troll makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6+4) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage.

Some misguided mage raised the corpse of a troll as a zombie (or skeleton). The undead troll immediately began regenerating and broke the control of its creator. Eventually it will regenerate enough to become a living troll.

Sources


Back to Main PageDnD5x5eMonsterUndead
  CC-BY-SA

This is article is covered by the Creative Commons Attribution Sharealike License.



Monster data +

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Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)