SRD5:Treant: Difference between revisions
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|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
| | |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> | ||
|feature1=False Appearance | |||
|flimit1= | |||
|fdesc1=While the treant remains motionless, it is indistinguishable from a normal tree. | |||
|feature2=Siege Monster | |||
|flimit2= | |||
|fdesc2=The treant deals double damage to objects and structures. | |||
{{ | |action1=Multiattack | ||
|alimit1= | |||
|adesc1=The treant makes to slam attacks. | |||
|action2=Slam | |||
|alimit2= | |||
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +10 to hit, reach 5 ft., one target. ''Hit:'' 16 (3d6+6) {{srd5lc|Bludgeoning}} damage. | |||
|action3=Rock | |||
|alimit3= | |||
|adesc3=''{{SRD5|Ranged Weapon Attack}}:'' +10 to hit, range 60/180 ft., one target. ''Hit:'' 28 (4d10+6) {{srd5lc|Bludgeoning}} damage. | |||
|action4=Animate Trees | |||
|alimit4=1/Day | |||
|adesc4=The treant magically animates one or two trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have {{SRD5|Intelligence}} and {{SRD5|Charisma}} scores of 1, they can’t speak, and they have only the Slam {{srd5lc|Action}} option. An animated tree acts as an ally of the treant. The tree remains animate for 1 day or until it dies; until the treant dies or is more than 120 feet from the tree; or until the treant takes a {{srd5lc|Bonus Action}} to turn it back into an inanimate tree. The tree then takes root if possible. | |||
}} | }} | ||
{{SRD5end}} | |||
{{ | '''Unofficial Description:''' The treant (while moving) appears as an animated, anthropomorphic tree.<ref>[[User: Rlyehable]]</ref> | ||
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==Sources== | ==Sources== | ||
* | :* {{Cite Pub|SRD-OGL v5.1}} | ||
<references /> | <references /> | ||
{{SRD5 Footer|Monster}} | {{SRD5 Footer|Monster}} | ||
{{5e Monster Data}} | |||
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[[Category:SRD5 Monsters]] | [[Category:SRD5 Monsters]] | ||
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Revision as of 20:28, 3 April 2020
| Treant | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Huge Plant , Chaotic Good | ||||||||||||
| Armor Class: 16 (natural armor) | ||||||||||||
| Hit Points: 138 (12d12+60) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
| ||||||||||||
| Damage Vulnerability: fire | ||||||||||||
| Damage Resistances: bludgeoning, piercing | ||||||||||||
| Senses: passive perception 13 | ||||||||||||
| Languages: Common, Druidic, Elvish, Sylvan | ||||||||||||
| Challenge: 9 (5,000 xp)Proficiency Bonus (PB): +4 | ||||||||||||
FeaturesFalse Appearance. While the treant remains motionless, it is indistinguishable from a normal tree. ActionsMultiattack. The treant makes to slam attacks. |
Unofficial Description: The treant (while moving) appears as an animated, anthropomorphic tree.[1]
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast.
Back to Main Page → DnD → 5x → 5e (2014) → SRD5 → Monster
- Open Game Content
Monster data +
Treant (Sort Text: Treant Adult 5e, Size: Huge, Type: Plant, Subtypes: Treant, Alignment: Chaotic Good, HP: 138, CR: 9, Features: False Appearance • Siege Monster • Multiattack • Slam • Rock • Animate Trees, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 • SRD-CC v5.1)