SRD5:Winter Wolf: Difference between revisions
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|hd=10d10+20 <!--10d8, 4d12, etc.--> | |hd=10d10+20 <!--10d8, 4d12, etc.--> | ||
|speed=50 ft. | |speed=50 ft. | ||
|movetype=Walk | |||
|str=18 | |str=18 | ||
|dex=13 | |dex=13 | ||
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|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
| | |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> | ||
|feature1=Keen Hearing and Smell | |||
|flimit1= | |||
|fdesc1=The wolf has {{srd5lc|Advantage}} on {{SRD5|Wisdom}} ({{SRD5|Perception}}) checks that rely on hearing or smell. | |||
|feature2=Pack Tactics | |||
|flimit2= | |||
|fdesc2=The wolf has advantage on an {{srd5lc|Attack Roll}} against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't {{srd5lc|Incapacitated}}. | |||
| | |feature3=Snow Camouflage | ||
|flimit3= | |||
|fdesc3=The wolf has advantage on {{SRD5|Dexterity}} (Stealth) checks to {{srd5lc|Hide}} in snowy terrain. | |||
{{ | |action1=Bite | ||
|alimit1= | |||
|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +6 to hit, reach 5 ft., one target. ''Hit:'' 11 (2d6+4) {{srd5lc|Piercing}} damage. If the target is a creature, it must succeed on a {{SRD5|DC}} 14 {{SRD5|Strength}} {{srd5lc|Saving Throw}} or be knocked {{srd5lc|Prone}}. | |||
|action2=Cold Breath | |||
|alimit2={{SRD5|Recharge}} 5-6 | |||
|adesc2=The wolf exhales a blast of freezing wind in a 15-foot {{srd5lc|Cone}}. Each creature in that area must make a DC 12 Dexterity {{srd5lc|Saving Throw}}, taking 18 (4d8) {{srd5lc|Cold}} damage on a failed save, or half as much on a successful one. | |||
}} | }} | ||
The arctic-dwelling '''winter wolf''' is as large as a {{srd5lc|Dire Wolf}} but has snow-white fur and pale blue eyes. {{SRD5|Frost Giant|Frost giant}}s use these evil creatures as guards and hunting companions, putting the wolves’ deadly breath weapon to use against their foes. Winter wolves communicate with one another using growls and barks, but they speak Common and Giant well enough to follow simple conversations. | The arctic-dwelling '''winter wolf''' is as large as a {{srd5lc|Dire Wolf}} but has snow-white fur and pale blue eyes. {{SRD5|Frost Giant|Frost giant}}s use these evil creatures as guards and hunting companions, putting the wolves’ deadly breath weapon to use against their foes. Winter wolves communicate with one another using growls and barks, but they speak Common and Giant well enough to follow simple conversations. | ||
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==Sources== | ==Sources== | ||
* | * {{Cite Pub|SRD-OGL v5.1}} | ||
{{SRD5 Footer|Monster}} | {{SRD5 Footer|Monster}} | ||
{{5e Monster Data}} | |||
</div><!--source--> | </div><!--source--> | ||
</div><!--grid-container-std--> | </div><!--grid-container-std--> | ||
[[Category:SRD5 Monsters]] | [[Category:SRD5 Monsters]] | ||
{{Navboxes}} | {{Navboxes}} |
Revision as of 12:47, 4 April 2020
Winter Wolf | ||||||||||||
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Large Monstrosity (Wolves), Neutral Evil | ||||||||||||
Armor Class: 13 (natural armor) | ||||||||||||
Hit Points: 75 (10d10+20) | ||||||||||||
Speed: 50 ft. | ||||||||||||
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Skills: Perception +5, Stealth +3 | ||||||||||||
Damage Immunity: cold | ||||||||||||
Senses: passive perception 15 | ||||||||||||
Languages: Common, Giant, Winter Wolf | ||||||||||||
Challenge: 3 (700 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesKeen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. ActionsBite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone. |
The arctic-dwelling winter wolf is as large as a dire wolf but has snow-white fur and pale blue eyes. Frost giants use these evil creatures as guards and hunting companions, putting the wolves’ deadly breath weapon to use against their foes. Winter wolves communicate with one another using growls and barks, but they speak Common and Giant well enough to follow simple conversations.
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast.
Back to Main Page → DnD → 5x → 5e (2014) → SRD5 → Monster
- Open Game Content
Monster data +
Winter Wolf (Sort Text: Wolf Winter 5e, Size: Large, Type: Monstrosity, Subtypes: Wolf, Alignment: Neutral Evil, HP: 75, Movement Type: Walk, CR: 3, Features: Keen Hearing and Smell • Pack Tactics • Snow Camouflage • Bite • Cold Breath, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 • SRD-CC v5.1), Winter Wolf (Sort Text: Wolf Winter 5e, Size: Large, Type: Monstrosity, Subtypes: Wolf, Alignment: Neutral Evil, HP: 75, Movement Type: Walk, CR: 3, Features: Keen Hearing and Smell • Pack Tactics • Snow Camouflage • Bite • Cold Breath, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)