5e:Rule Tip/Temporary Hit Points Don't Stack: Difference between revisions
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'''Rule Tip: Temporary Hit Point's Don't Stack:'''<br /> | '''Rule Tip: Temporary Hit Point's Don't Stack:''' <ref name="ua2020subclass1">{{Cite Pub|UA 2020 Subclasses Part 1}}</ref> <ref name="ua2020subclass3">{{Cite Pub|UA 2020 Subclasses Part 3}}</ref> <br /> | ||
If you have {{srd5lc|Temporary Hit Point}}s and receive more of them, you don’t add them together, unless a rule says you can. Instead, you decide which temporary hit points to keep. For more information on temporary hit points, see chapter 9 of the {{pub|Player's Handbook (5e)}}. | If you have {{srd5lc|Temporary Hit Point}}s and receive more of them, you don’t add them together, unless a rule says you can. Instead, you decide which temporary hit points to keep. For more information on temporary hit points, see chapter 9 of the {{pub|Player's Handbook (5e)}}. | ||
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==Sources and Notes== | ==Sources and Notes== | ||
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[[Category:5e Rule Tips|Temporary Hit Points Don't Stack 5e]] | [[Category:5e Rule Tips|Temporary Hit Points Don't Stack 5e]] | ||
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Revision as of 17:19, 8 July 2020
< Rule Tip
Rule Tip: Temporary Hit Point's Don't Stack: [1] [2]
If you have temporary hit points and receive more of them, you don’t add them together, unless a rule says you can. Instead, you decide which temporary hit points to keep. For more information on temporary hit points, see chapter 9 of the Player's Handbook (5e).
Sources and Notes
- Ben Petrisor, et. al.. UA 2020 Subclasses Part 1 (5e 2014) (2020-01-14). Wizards of the Coast. ↑
- Ben Petrisor, et. al.. UA 2020 Subclasses Part 3 (5e 2014) (2020-02-24). Wizards of the Coast. ↑