5e:Spirit Shroud: Difference between revisions
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Revision as of 18:47, 27 October 2020
5e Spell
Spirit Shroud (pointer)
3rd-level necromancy
Casting Time: 1 bonus action
Range: Self
Components: V, S
Duration: Concentration, up to 1 minute
Scales: True
Casters: Cleric, Paladin, Warlock, Wizard
Unofficial Description: You gain an aura that slows a creature and deals extra damage when you hit with an attack.
Sources and Notes
- Ben Petrisor, et. al.. UA 2020 Spells and Magic Tattoos (5e 2014) (2020-03-26). Wizards of the Coast.
Unearthed Arcana The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events. |
—Notice on most Unearthed Arcana PDFs |
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Spell data +
Spell | Level | School | Casting | Range | VSM | VC | CC | Casters | Canon | Sources |
---|---|---|---|---|---|---|---|---|---|---|
Spirit Shroud | 3 | Necromancy | Bonus Action | Self | V • S | Cleric • Paladin • Warlock • Wizard | Yes | Tasha's Cauldron of Everything |
96 articles
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