5x:Aberrant Spirit: Difference between revisions

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(updated for Tasha's Cauldron of Everything)
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<div class="bctop">{{backto|{{5ed|Spell List}}}}</div>
<div class="bctop">{{backto|{{5ed|Spell List}}}}</div>
<div class="notice"></div>
<div class="notice"></div>
<div class="badge">{{5ehid|UA 2020 Spells and Magic Tattoos|noncanon=true|ua=true}}
<div class="badge">{{5ehid|Tasha's Cauldron of Everything}}
</div>
</div>
<div class="gi-main">
<div class="gi-main">
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|swarm= <!--if swarm, enter size of individual creature of the swarm-->
|swarm= <!--if swarm, enter size of individual creature of the swarm-->
|subtype= <!--Elf, Goblinoid, etc.-->
|subtype= <!--Elf, Goblinoid, etc.-->
|align=Neutral Evil <!--Lawful Good, Chaotic Evil-->
|align= <!--Lawful Good, Chaotic Evil-->
|ac=11 + the level of the spell <!--armor class-->
|ac=11 + the level of the spell <!--armor class-->
|acfluff=nautral armor <!--reason if given-->
|acfluff=nautral armor <!--reason if given-->
|hp=calcuated <!--number of hit points-->
|hp=calculated <!--number of hit points-->
|hpnote=equal the aberration’s {{SRD5|Constitution}} modifier +
|hpnote=40 + 10 for each spell level above 4th
your {{srd5lc|Spellcasting Ability}} modifier + ten times the
spell’s level
|hd= <!--10d8, 4d12, etc.-->
|hd= <!--10d8, 4d12, etc.-->
|speed=30 ft., {{srd5lc|Fly}} 30 ft. (Beholderkin only; {{srd5lc|Hover}})
|speed=30 ft., {{srd5lc|Fly}} 30 ft. ({{srd5lc|Hover}}) ({{5eh|Beholderkin}} only)
|str=16
|str=16
|dex=10
|dex=10
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|cr= <!--Challenge Rating-->
|cr= <!--Challenge Rating-->
|xp= <!--blank unless less than CR 1/8 or greater than CR 30-->
|xp= <!--blank unless less than CR 1/8 or greater than CR 30-->
|summary=Aberration called by the {{5ep|Summon Aberration}} spell.
|pbnote=equals your bonus
|showpb=true
|summary=Aberration called by the {{5eh|Summon Aberration}} spell.
|feature1=Regeneration
|feature1=Regeneration
|flimit1=Slaadi Only
|flimit1=Slaadi Only
|fdesc1=The aberration regains 10 {{srd5lc|Hit Point}}s at the start of its {{srd5lc|Turn}} if it has at least 1 hit point.
|fdesc1=The aberration regains 5 {{srd5lc|Hit Point}}s at the start of its {{srd5lc|Turn}} if it has at least 1 hit point.
|feature2=Whispering Aura
|feature2=Whispering Aura
|flimit2=Star Spawn Only
|flimit2=Star Spawn Only
|fdesc2=At the start of each of the aberration’s turns, each {{srd5lc|Creature}} within 5 feet of it must succeed on a {{SRD5|Wisdom}} {{srd5lc|Saving Throw}} against your {{srd5lc|Spell Save}} {{SRD5|DC}} or take 3d6 {{srd5lc|Psychic}} damage, provided that the aberration isn’t {{srd5lc|Incapacitated}}.
|fdesc2=At the start of each of the aberration’s turns, each {{srd5lc|Creature}} within 5 feet of it must succeed on a {{SRD5|Wisdom}} {{srd5lc|Saving Throw}} against your {{srd5lc|Spell Save}} {{SRD5|DC}} or take 2d6 {{srd5lc|Psychic}} damage, provided that the aberration isn’t {{srd5lc|Incapacitated}}.
|action1=Multiattack
|action1=Multiattack
|alimit1=
|alimit1=
|adesc1=The aberration makes a number of attacks equal to this spell's level (round down).
|adesc1=The aberration makes a number of attacks equal to this spell's level (round down).
|action2=Eye Ray
|action2=Claws
|alimit2=Beholderkin Only
|alimit2=Saladi Only
|adesc2=''{{SRD5|Ranged Spell Attack}}:'' +3 + the spell’s level to hit, {{srd5lc|Range}} 30 ft., one creature. ''Hit:'' 1d8+3 + the spell’s level psychic damage.
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' your {{srd5lc|Spell Attack Modifier}} to hit, {{srd5lc|reach}} 5 ft., one {{srd5lc|Target}}. ''Hit:'' 1d10+3 + the spell’s level {{srd5lc|Slashing}} damage. If the target is a creature, it can’t regain hit points until the start of the aberration’s next turn.
|action3=Claws
|action3=Eye Ray
|alimit3=Saladi Only
|alimit3=Beholderkin Only
|adesc3=''{{SRD5|Melee Weapon Attack}}:'' +3 + the spell’s level to hit, {{srd5lc|reach}} 5 ft., one {{srd5lc|Target}}. ''Hit:'' 1d10+3 + the spell’s level {{srd5lc|Slashing}} damage. If the target is a creature, it can’t regain hit points until the start of the aberration’s next turn.
|adesc3=''{{SRD5|Ranged Spell Attack}}:'' your spell attack modifier to hit, {{srd5lc|Range}} 150 ft., one creature. ''Hit:'' 1d8+3 + the spell’s level psychic damage.
|action4=Psychic Slam
|action4=Psychic Slam
|alimit4=Star Spawn Only
|alimit4=Star Spawn Only
|adesc4=''{{SRD5|Melee Spell Attack}}:'' +3 + the spell’s level to hit, {{srd5lc|reach}} 5 ft., one creature. ''Hit:'' 1d6+3 + the spell’s level psychic damage.
|adesc4=''{{SRD5|Melee Spell Attack}}:'' your spell attack modifier to hit, {{srd5lc|reach}} 5 ft., one creature. ''Hit:'' 1d8+3 + the spell’s level psychic damage.
|reaction1=<!--reactions up to 5-->
|reaction1=<!--reactions up to 5-->
|rlimit1=
|rlimit1=
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|haslair=<!--blank, true is has lair-->
|haslair=<!--blank, true is has lair-->
}}
}}
This creature is manifested by the {{5espell|Summon Aberration}} spell.
</div><!--gi-main-->
</div><!--gi-main-->
<div class="source">
<div class="source">
==Sources and Notes==
==Sources and Notes==
:* {{Cite Pub|UA 2020 Spells and Magic Tattoos}}
:* {{Cite Pub|Tasha's Cauldron of Everything|pages=109}}
:* a [[deprecated]] version of this spell was published in {{pub|UA 2020 Spells and Magic Tattoos}} as ''Summon Aberrant Spirit''.
<references />
<references />
{{UA Notice}}
{{5e Footer|Spell|Copyright}}
{{5e Footer|Spell|Copyright}}
{{5e Monster Data|5eh=true}}
{{5e Monster Data|5eh=true}}

Revision as of 11:47, 25 November 2020

Tasha's Cauldron of Everything +
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The Unofficial Description and any notes are licensed CC-BY-SA.

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Aberrant Spirit
Medium Aberration
Armor Class: 11 + the level of the spell (nautral armor)
Hit Points: 40 + 10 for each spell level above 4th
Speed: 30 ft., fly 30 ft. (hover) (Beholderkin only)
Str Dex Con Int Wis Cha
16 (+3) 10 (+0) 15 (+2) 16 (+3) 10 (+0) 6 (-2)
Damage Immunity: psychic
Senses: darkvision 60 ft., passive perception 10
Languages:
  1. redirect: Template:5xlang, understands the languages you speak
Challenge:Proficiency Bonus (PB): equals your bonus

Features

Regeneration (Slaadi Only). The aberration regains 5 hit points at the start of its turn if it has at least 1 hit point.

Whispering Aura (Star Spawn Only). At the start of each of the aberration’s turns, each creature within 5 feet of it must succeed on a Wisdom saving throw against your spell save DC or take 2d6 psychic damage, provided that the aberration isn’t incapacitated. 

Actions

Multiattack. The aberration makes a number of attacks equal to this spell's level (round down).

Claws (Saladi Only). Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d10+3 + the spell’s level slashing damage. If the target is a creature, it can’t regain hit points until the start of the aberration’s next turn.

Eye Ray (Beholderkin Only). Ranged Spell Attack: your spell attack modifier to hit, range 150 ft., one creature. Hit: 1d8+3 + the spell’s level psychic damage.

Psychic Slam (Star Spawn Only). Melee Spell Attack: your spell attack modifier to hit, reach 5 ft., one creature. Hit: 1d8+3 + the spell’s level psychic damage.

This creature is manifested by the summon aberration spell.

Sources and Notes


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Monster data +

Aberrant Spirit (Sort Text: Aberrant Spirit 5e, Size: Medium, Type: Aberration, Alignment: &amp;ensp;, Features: Regeneration Whispering Aura Multiattack Eye Ray Claws Psychic Slam, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Tasha's Cauldron of Everything)


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