SRD5:Augury: Difference between revisions

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The spell doesn’t take into account any possible circumstances that might change the outcome, such as the casting of additional spells or the loss or gain of a companion. If you cast the spell two or more times before completing your next long rest, there is a cumulative 25 percent chance for each casting after the first that you get a random reading. The GM makes this roll in secret. <!-- main spell desc -->
The spell doesn’t take into account any possible circumstances that might change the outcome, such as the casting of additional spells or the loss or gain of a companion. If you cast the spell two or more times before completing your next long rest, there is a cumulative 25 percent chance for each casting after the first that you get a random reading. The GM makes this roll in secret. <!-- main spell desc -->
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|casters=Cleric, Druid, Wizard
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==Sources==
==Sources and Notes==
* [[SRD-OGL v5.1]] - 5th ed. [[SRD5|SRD]]
:* {{Cite Pub|SRD-OGL v5.1}}
 
:* expanded caster list in:
:** {{Cite Pub|Tasha's Cauldron of Everything|pages=35, 75}}
{{SRD5 Footer|Spell}}
{{SRD5 Footer|Spell}}
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Revision as of 20:28, 22 December 2020

D&D 5.0e SRD5 OGL CC-BY ʰ 

Augury is a spell in 5th edition.


5e Spell Augury
2nd-level divination  (ritual)
Casting Time: 1 minute
Range:  Self
Components: V, S, M (specially marked sticks, bones, or similar tokens worth at least 25 gp)
Duration: Instantaneous
Scales: No
Casters: Cleric, Druid, Wizard

By casting gem-­inlaid sticks, rolling dragon bones, laying out ornate cards, or employing some other divining tool, you receive an omen from an otherworldly entity about the results of a specific course of action that you plan to take within the next 30 minutes. The GM chooses from the following possible omens:

  • Weal, for good results
  • Woe, for bad results
  • Weal and woe, for both good and bad results
  • Nothing, for results that aren’t especially good or bad

The spell doesn’t take into account any possible circumstances that might change the outcome, such as the casting of additional spells or the loss or gain of a companion. If you cast the spell two or more times before completing your next long rest, there is a cumulative 25 percent chance for each casting after the first that you get a random reading. The GM makes this roll in secret.


Sources and Notes


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[[Category:SRD5 Spells]