SRD5:Divination Spell: Difference between revisions
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If you cast the spell two or more times before finishing your next {{srd5lc|Long Rest}}, there is a cumulative 25 percent chance for each casting after the first that you get a random reading. The GM makes this roll in secret. <!-- main spell desc --> | If you cast the spell two or more times before finishing your next {{srd5lc|Long Rest}}, there is a cumulative 25 percent chance for each casting after the first that you get a random reading. The GM makes this roll in secret. <!-- main spell desc --> | ||
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==Sources== | ==Sources and Notes== | ||
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:* expanded caster list in: | |||
:** {{Cite Pub|Tasha's Cauldron of Everything|pages=35, 75}} | |||
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Revision as of 11:29, 23 December 2020
See Divination (disambiguation)
Divination Spell is a spell in 5th edition.
5e Spell
Divination
4th-level divination (ritual)
Casting Time: 1 action
Range: Self
Components: V, S, M (incense and a sacrificial offering appropriate to your religion, together worth at least 25 gp, which the spell consumes)
Duration: Instantaneous
Scales: No
Casters: Cleric, Druid, Wizard
Your magic and an offering put you in contact with a god or a god’s servants. You ask a single question concerning a specific goal, event, or activity to occur within 7 days. The GM offers a truthful reply. The reply might be a short phrase, a cryptic rhyme, or an omen.
The spell doesn’t take into account any possible circumstances that might change the outcome, such as the casting of additional spells or the loss or gain of a companion.
If you cast the spell two or more times before finishing your next long rest, there is a cumulative 25 percent chance for each casting after the first that you get a random reading. The GM makes this roll in secret.
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast.
- expanded caster list in:
- Jeremy Crawford, et. al.. Tasha's Cauldron of Everything (5e) (2020-11-17). Wizards of the Coast. ISBN 9780786967025. p. 35, 75.
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