5e:Scout Construct/Display
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Scout Construct | ||||||||||||
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Tiny Construct (Scouts), Neutral | ||||||||||||
Armor Class: 15 (natural armor) | ||||||||||||
Hit Points: equal two times your artificer level (calculated) | ||||||||||||
Speed: 40 ft., Climbing 40 ft., Flying 40 ft. (hover), swimming 40 ft. | ||||||||||||
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Saving Throws: Dex +3, Wis +4 | ||||||||||||
Skills: Insight +4, Perception +4, Stealth +4 | ||||||||||||
Damage Immunity: poison | ||||||||||||
Condition Immune: charmed, exhaustion, poisoned | ||||||||||||
Senses: darkvision 60 ft., passive perception 14 | ||||||||||||
Languages: understands the languages you speak | ||||||||||||
Challenge: —Proficiency Bonus (PB): | ||||||||||||
FeaturesInvisability (3/day). The scout can use a bonus action to become invisible for 10 minutes. ActionsSlam. Melee Weapon Attack: Your PB to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage. ReactionsHide. The scout may use the Hide action as a reaction. |