5e:Troll Skeleton
| Troll Skeleton | ||||||||||||
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| Large Undead (Skeletons, Giants, Trolls), Chaotic Evil | ||||||||||||
| Armor Class: 15 (natural armor) | ||||||||||||
| Hit Points: 84 (8d10+40) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
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| Skills: Perception +1 | ||||||||||||
| Damage Vulnerability: Bludgeoning | ||||||||||||
| Damage Immunity: Poison | ||||||||||||
| Condition Immune: Exhaustion, Poisoned | ||||||||||||
| Senses: darkvision 60 ft., passive perception 9 | ||||||||||||
| Languages: understands Giant, but can't speak | ||||||||||||
| Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesKeen Smell. The troll has advantage on Wisdom (Perception) checks that rely on smell. ActionsMultiattack. The troll makes three attacks: one with its bite and two with its claws. |
Some misguided mage animated the skeleton of a troll to become an undead skeleton. The undead troll immediately began regenerating and broke the control of its creator. Eventually it will regenerate enough to become a Troll Zombie and then a living troll.
Due to its regeneration, a troll skeleton will often have some tissue regrown on the skeleton.
Sources
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