User:Rlyehable/Sandbox/7
Asher [1] | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Medium Undead , Neutral Evil | ||||||||||||
Armor Class: 14 (natural armor) | ||||||||||||
Hit Points: 58 (10d8+20) | ||||||||||||
Speed: 30 ft. | ||||||||||||
| ||||||||||||
Saving Throws: Dex +6, Wis +3 | ||||||||||||
Skills: Stealth +6 | ||||||||||||
Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks. | ||||||||||||
Damage Immunity: acid, fire, necrotic, poison | ||||||||||||
Condition Immune: charmed, exhaustion, frightened, grappled, paralyzed, poisoned | ||||||||||||
Senses: darkvision 60 ft., passive perception 10 | ||||||||||||
Languages: the languages it knew in life | ||||||||||||
Challenge: 7 (2,900 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesAmorphous. The undead can move through a space as narrow as 1 inch wide without squeezing. The curse lasts until removed by the remove curse or greater restoration spell cast using a 7th level spell slot or higher. If reduced to 0 hit points, the cursed creature dies, and its body turns to ash. Each day, at nightfall for one week, there is a 5 percent chance (1 on a d20) that the target that has died will return as an undead Asher. Fiends are immune to The Slow Burn. ActionsMultiattack. The undead may make two attacks with its claws. The asher is immune to any damage until it reassembles at the start of its next turn. While in cloud form it may fly 20 feet and/or hover. The cloud heavily obscures creatures and objects in the cloud and on the far side of the cloud. |
An asher is an undead creature made from the loosely-packed ashes of a cremated corpse or a creature that died while under the curse of The Slow Burn. It is ash, magically held together, and takes the rough form of a humanoid. It may disassemble itself to squeeze through Tiny spaces or to make a special attack. Because it is composed of ash, physical weapons, fire and acid have little to no effect on it.
When in humanoid form it appears as a burnt corpse, with the edges of the ash glowing slightly as if it were embers. This glow can increase or decrease at the asher's desire.
Hard to Destroy
To completely destroy an asher, it must first be reduced to 0 hit points. Its ashes must be gathered. A remove curse spell must be cast on the ashes each day at sundown for a week. Only then will the asher be completely destroyed. Otherwise, it will rise, restored to full hit points, in 1-4 weeks.
Hatred
An asher exists only to spread the curse. Since it is hard to destroy, it attacks relentlessly. However, it is far from mindless, using intelligence, stealth, and the environment to maximize its choices. It never makes deals with living creatures unless, as part of the deal, it may curse the living creature with The Slow Burn. An asher never makes deals with fiends.
Scarring
The Slow Burn causes burn scars that are not removed by magic short of a wish spell. However, illusion magic may hide the scars. If the creature changes shape (shapechange, polymorph, wild shape, etc.) the scars follow to the new form.
Sources and Notes
- user:Rlyehable. Created:2021-07-19. Licensed: CC-BY-SA. ↑
- Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3. ↑
Back to Main Page → DnD → 5x → 5e (2014) → Monster → Undead
This is article is covered by the Creative Commons Attribution Sharealike License.
Monster data +
Not Found
240 articles
Adult Vicious Drake, Adult Yellow Dragon, Ancient Vicious Drake, Ancient Yellow Dragon, Aranea, Artifice Assistant, Asher, Atlatl, Azure Fungus, Bal-Oon, Belt of Wrestling, Bladesinger Archmage NPC, Bola, Brigandine, Cat-o'-Nine-Tails, Centipede, Chicken, Cold Iron, Conjure Creature, Conjure Minor Creature, Copper Hawk, Crane, Dazzled, Dragon Hatchling, Dragonbone Ingester, Dragonborn Template, Dread Centipede, Dread Centipede Spore Servant, Drow Template, Duelist NPC, Duergar Template, Duskken, Dwarf Template, Eladrin Template, Eldritch Knight Veteran NPC, Elemental Weird, Elf Template, Enemy Knowledge, Enkki, Enkki Common, Enkki Sorcerer, Enkki/Alternate Wild Magic Surge Table, Epperi, Exotic Weapon, Fae Badger, Fae Beast, Fae Beast Template, Fae Owl, Fae Panther, Fae Rat, Fearmonger, Fey Troll, Fey Unicorn, Flying Monkey Aerialist, Foloi Centaur, Forest Gnome Common, Forest Gnome Template, Froghemoth Juvenile, Gargantuan Swarm of Psycadas, Ghost Scavver, Ghostwise Template, Giant Ant Soldier, Giant Scorpion Exoskeleton, Giff Race UC, Githyanki Astral Cavalry, Githyanki Sarth, Gnoll Race, Gnolloch, Gnolloch Bandit NPC, Gnome Common, Gnome Template, Goblin Template, Goblin Weird, Hadozee Shipmage, Half-Elf Template, Half-Orc Template, Halfling Template, Hamster, Harpoon, High Elf Guard NPC, High Elf Lineage, High Elf Template, Hill Dwarf Template, Huge Swarm of Psycadas, Infiltrator, Jade Assassin Vine, Kasa, Kiss of Vanti, Klarg, Kobold Dragon-Blessed, Kopru, Ktip, Kuo-toa Race, Lacedon, Large Swarm of Psycadas, Lightfoot Common, Lightfoot Template, Lightfoot Template, Lizardfolk Liberator, Longshanks, Longshanks Template, Longspear, Lotusden Template, Lythari Lineage, Mammoth Spider, Mass Mage Armor, Medium Swarm of Psycadas, Mist Walker, Monkey Common, Mountain Dwarf Template, Mubrai, Mystic Geometrist, Night Domain, Nightstalker, Nightstalker/Artificer, Nightstalker/Barbarian, Nightstalker/Bard, Nightstalker/Cleric, Nightstalker/Druid, Nightstalker/Fighter, Nightstalker/Monk, Nightstalker/Paladin, Nightstalker/Ranger, Nightstalker/Rogue, Nightstalker/Sorcerer, Nightstalker/Warlock, Nightstalker/Wizard, Ongar Teuth, Pale Slaad, Palid Elf Template, Performer, Phanaton Common, Phanaton Race, Phanaton Warrior, Phoenix Ash, Phoenix Ash/Ability Score, Phoenix Ash/Character Advancement, Phoenix Ash/Character Creation, Phoenix Ash/Character Type, Phoenix Ash/Creature, Phoenix Ash/Creature Subtype, Phoenix Ash/Creature Trait, Phoenix Ash/Creature Trait/Chameleon Camouflage, Phoenix Ash/Creature Trait/Diminished Sense, Phoenix Ash/Creature Trait/Manipulative Appendage, Phoenix Ash/Creature Trait/Mobility, Phoenix Ash/Creature Trait/Musk Spray, Phoenix Ash/Creature Trait/Power of Speech, Phoenix Ash/Creature/List, Phoenix Ash/Day, Phoenix Ash/Kanid, Phoenix Ash/Proficiency, Phoenix Ash/Quim, Phoenix Ash/Size, Phoenix Ash/SRD5 Adaptation, Phoenix Ash/Trait, Phoenix Ash/Weapon, Phoenix Ash/Woolf, Phoneix Ash/Creature Trait/Natural Armor, Pivot, Pixil Swarm, Psycada, Rabbit, Racial Weapon, Rakasta, Rlyehable/Sandbox/4, Rlyehable/Sandbox/5, Rlyehable/Sandbox/6, Rlyehable/Sandbox/7, Rlyehable/Sandbox/Rage Caster, Rlyehable/Sandbox/Weft, Rlyehable/Sandbox/Weft/Rules Changes, Rock Gnome Alt, Rock Gnome Template, Sanbru Dusken Assassin NPC, Sand Dwarf, Sand Dwarf Template, Sand Slip, Sand Spill, Sandbru, Scout Construct, Sea Elf Template, Sea Monkey, Shadar-kai Common, Shadar-kai Template, Shadow, Shadow Spell, Shock, Shocked, Shuriken, Skeleton Template, Skitter, Skitter Swarm, Small Swarm of Psycadas, Snowman, Spectre Magi, Stone Stalker, Stout Template, Summoner, Svirfneblin Template, Swarm of Bones, Swarm of Tritails, T'killi, T'killi Elves, Thri-kreen Exoskeleton, Tiefling Template, Travel Domain, Tritail, Triton Shorespeaker, Troglodyte Progen, Troll Skeleton, Troll Zombie, Ursoi Rat, Venerable Dragon, Vesper Shadeson, Vicious Drake, Vicious Drake Wyrmling, Warforged Veteran, Warrior Martial Archetype, Wasp, Way of the Divine Path, White Rabbit, White Rabbit/NPCs/Pappa Poe, Wild Magic Sorcerer NPC, Wood Elf Template, Wyldfolk, Wyldfolk Badger, Wyldfolk Lineage, Wyldfolk Owl, Wyldfolk Panther, Wyldfolk Poisonous Snake, Wyldfolk Rat, Wyldfolk Template, Xvart Verminster, Yellow Dragon, Yellow Dragon Wyrmling, Yellow Dragonborn, Young Vicious Drake, Young Yellow Dragon, Zombie Template