SRD5:Goat
| Goat | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Beast (Goats), Unaligned | ||||||||||||
| Armor Class: 10 | ||||||||||||
| Hit Points: 4 (1d8) | ||||||||||||
| Speed: 40 ft. | ||||||||||||
| ||||||||||||
| Senses: passive perception 10 | ||||||||||||
| Languages: — | ||||||||||||
| Challenge: 0 (10 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesCharge. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone. ActionsRam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3 (1d4+1) bludgeoning damage. |
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast.
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Monster data +
Goat (Sort Text: Goat 5e, Size: Medium, Type: Beast, Subtypes: Goat, Alignment: Unaligned, HP: 4, Movement Type: Walk, CR: 0, Features: Charge • Sure-Footed • Ram, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)
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