SRD5:Harpy

Aldrovandi-0337.jpg
By Written and illustrated by John Vinycomb (1833–1928)
via Wikimedia Commons
Public Domain image
Image is not part of the SRD
| Harpy [SRD5 OGL/CC-BY] [1] [2] [3] [4] | ||||||||||||
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| Medium Monstrosity (Harpies), Chaotic Evil | ||||||||||||
| Armor Class: 11 | ||||||||||||
| Hit Points: 38 (7d8+7) | ||||||||||||
| Speed: 20 ft., fly 40 ft. | ||||||||||||
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| Skills: Athletics +5, Perception +2 | ||||||||||||
| Damage Resistances: fire | ||||||||||||
| Senses: passive perception 10 | ||||||||||||
| Languages: Common | ||||||||||||
| Habitat: Coastal, Forest, Hill, Mountain | ||||||||||||
| Challenge: 1 (200 xp)Proficiency Bonus (PB): +2 | ||||||||||||
ActionsMultiattack. The harpy makes two attacks: one with its claws and one with its club. While charmed by the harpy, a target is incapacitated and ignores the songs of other harpies. If the charmed target is more than 5 feet away from the harpy, the target must move on its turn toward the harpy by the most direct route, trying to get within 5 feet. It doesn’t avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the harpy, the target can repeat the saving throw. A charmed target can also repeat the saving throw at the end of each of its turns. If the saving throw is successful, the effect ends on it. A target that successfully saves is immune to this harpy’s song for the next 24 hours. |
Unofficial Description: Bird-like monster with a humanoid-type head.
Sources and Notes
- Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)Licensed: OGL & CC-BY. ↑
- also published in — Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)p. 181. ↑
- Habitat — Not part of the SRD5. ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
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