5e:Phoenix Ash/Kanid
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Back to Main Page → DnD → 5x → 5e (2014) → Campaign Settings → Phoenix Ash → Creature
Phoenix Ash Campaign Setting |
5e |
Kanid | ||||||||||||||||||
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Small Humanoid (Kanids) | ||||||||||||||||||
Armor Class: 12 | ||||||||||||||||||
Hit Points: 5 (2d6-2) | ||||||||||||||||||
Speed: 30 ft.
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Senses: darkvision 60 ft., passive perception 8 | ||||||||||||||||||
Languages: Common, Draconic | ||||||||||||||||||
Challenge: 1/8 (25 xp)Proficiency Bonus (PB): +2 | ||||||||||||||||||
FeaturesKeen Smell. Kanid have advantage on Investigation and Perception checks that rely on smell or sound. ActionsDagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage. |
Kanid are small dog-like humanoids. Their fur can range from black, white, grey, brown, tan, to rust. They always travel in groups (small or large)
Sources and Notes
Back to Main Page → DnD → 5x → 5e (2014) → Campaign Settings → Phoenix Ash → Creature
Rules Dependency
The Phoenix Ash rules are dependant on the Dungeons & Dragons 5th edition System Reference Document (SRD-OGL v5.1), or SRD5. The following rules will parallel these rules and note differences between them.