SRD5:Zombie

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File:Zombie ob.jpg
Zombie
by Cicmanma
via Mediawiki Commons
CC-BY-SA
Image is not part of the SRD
Zombie
Medium Undead  (Zombies), Neutral Evil
Armor Class: 8
Hit Points: 22 (3d8+9)
Speed: 20 ft.
Str Dex Con Int Wis Cha
13 (+1) 6 (-2) 16 (+3) 3 (-4) 6 (-2) 5 (-3)
Saving Throws: Wis +0
Damage Immunity: poison
Condition Immune: poisoned
Senses: darkvision 60 ft., passive perception 8
Languages: understands the languages it knew in life but can't speak
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage.


Unofficial Description: Zombies are animated, rotting corpses.[1]
The material in this box is unofficial, and is not quoted from a SRD or published material.

Sources

  1. Unofficial description by User: Rlyehable

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