5e:Slowed
Slowed
- A slowed target’s speed is halved
- It takes a −2 penalty to AC and Dexterity saving throws.
- It can’t use reactions.
- On its turn, it can use either an action or a bonus action, not both.
- Regardless of the creature’s abilities or magic items, it can’t make more than one melee or ranged attack during its turn.
- If the creature attempts to cast a spell with a casting time of 1 action, roll a d20. On an 11 or higher, the spell doesn’t take effect until the creature’s next turn, and the creature must use its action on that turn to complete the spell. If it can’t, the spell is wasted.
Sources
Back to Main Page → DnD → 5x → 5e (2014) → Condition
- Open Game Content
This is article is covered by the Open Game License v1.0a, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.