5e:Firenewt Warrior VGtM
Firenewt Warrior (VGtM) (Pointer) [1] | ||||||||||||
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Medium Humanoid (Firenewts), Neutral Evil | ||||||||||||
Armor Class: 16 (chain shirt, shield) | ||||||||||||
Hit Points: 22 | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Damage Immunity: fire | ||||||||||||
Senses: passive perception 10 | ||||||||||||
Languages:
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Habitat: Desert, Hill, Mountain, Underdark | ||||||||||||
Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesAmphibious. [2] The firenewt can breathe air and water. ActionsMultiattack. |
Unofficial Description: Firenewts are amphibian humanoids with red skin and tails (VGtM variant).
Sources and Notes
- Mike Mearls, et. al.. Volo's Guide to Monsters (5e 2014) (2016-11-15). Wizards of the Coast. p. 139-140. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑
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