5e:Artificer
Setting: Eberron
| “ | Masters of unlocking magic in everyday objects, artificers
are supreme inventors. They see magic as a complex system waiting to be decoded and controlled. Artificers use tools to channel arcane power, crafting magical objects. To cast a spell, an artificer could use alchemist's supplies to create a potent elixir, calligrapher's supplies to inscribe a sigil of power on an ally's armor, or tinker's tools to craft a temporary charm. The magic of artificers is tied to their tools and their talents. |
„ |
| —Eberron Rising from the Last War [1] | ||
Hit Die: 1d8
Saves: Constitution, Intelligence
Features:
- Magical Tinkering
- Spellcasting
- Infuse Item
- Artificer Specialist
- The Right Tool for the Job
- Ability Score Improvement
- Tool Expertise
- Flash of Genius
- Magic Item Adept
- Spell-Storing Item
- Magic Item Savant
- Magic Item Master
- Soul of Artifice
Unofficial Description: This magic user produces magic through arcane devices and substances
Artificer Specialists
Artificer Spell List
Artificer Infused Items List
Sources and Notes
- Eberron Rising from the Last War
- Wayfinder's Guide to Eberron (2019-11-19 update)
Notes
- © Wizards of the Coast, used under Fair Use. ↑
- Deprecated versions of this class was published in
Eberron Rising from the Last War Contrigubtions +
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