5e:Captain Sigurd
a.k.a. Snake Eyes
Captain Sigurd (Individual) [1]
Lineage: Human
Class:
CR: 2 (450)
Alignment:
Affiliations: The Sea Ghost
Tags:
Sigurd "Snake Eyes" is the pirate captain who leads a gang of smugglers in The Sinister Secret of Saltmarsh (5e). [2]
Captain Sigurd (Individual) (Pointer) [1] [3] | ||||||||||||
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Medium Humanoid (Any Race, Pirates), Any Alignment | ||||||||||||
Armor Class: 14 (studded leather) | ||||||||||||
Hit Points: 45 | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Skills: Athletics, Intimidation | ||||||||||||
Senses: passive perception 10 | ||||||||||||
Languages: Any one language (usually
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Habitat: Coastal, Urban | ||||||||||||
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesFlourish. ActionsMultiattack. ReactionsShape Up, Ye Dog (2/Day). |
Unofficial Description: Pirate Captain from The Sinister Secret of Saltmarsh (5e)
Found in Adventures
Sources and Notes
- Mike Mearis. Ghosts of Saltmarsh (5e 2014) (2019). Wizards of the Coast. p. 52, 247. (The Sinister Secret of Saltmarsh (5e)) Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑ 1.0 1.1
- GoS p.247 ↑
- habitat - unofficial. [user] ↑
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