5e:Rasp
Lineage: Monstrous Peryton
Class:
CR: 11 (7,200)
Alignment: Chaotic Evil
Affiliations:
Tags:
Unofficial Description: Rasp is a monstrous peryton drawn to scavage on Firewatch Island.
Rasp (Individual) [1] [2] | ||||||||||||
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Large Monstrosity (Perytons, Monstrous Perytons), Chaotic Evil | ||||||||||||
Armor Class: 14 (natural armor) | ||||||||||||
Hit Points: 144 | ||||||||||||
Speed: 20 ft., fly 60 ft. | ||||||||||||
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Saving Throws: Str, Dex, Wis | ||||||||||||
Skills: Perception | ||||||||||||
Senses: darkvision 60 ft., passive perception 16 | ||||||||||||
Languages: understands
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Habitat: Coastal, Hill, Mountain | ||||||||||||
Challenge: 11 (7,200 xp)Proficiency Bonus (PB): +4 | ||||||||||||
FeaturesFlyby. [3] The peryton doesn't provoke an opportunity attack when it flies out of an enemy's reach. ActionsMultiattack. Legendary ActionsThe monstrosity can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The monstrosity regains spent legendary actions at the start of its turn. |
Found in Adventures
Sources and Notes
- Mike Mearis. Ghosts of Saltmarsh (5e 2014) (2019). Wizards of the Coast. p. 145-146, 155-156, 245. "Tammeraut's Fate (5e)" Licensed: © Wizards of the Coast. ↑ 1.0 1.1
- habitat - suggested by Peryton Dungeon Master's Guide (5e) p.302-305 ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑ 3.0 3.1 3.2
Back to Main Page → DnD → 5x → 5e (2014) → Monster → Monstrosity → Peryton
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Monster data +
Rasp (Sort Text: Rasp 5e, Size: Large, Type: Monstrosity, Subtypes: Peryton • Monstrous Peryton, Alignment: Chaotic Evil, HP: 144, CR: 11, Features: Flyby • Keen Sight and Smell • Legendary Resistance • Multiattack • Gore • Talons • Warp Shadow, Legendary: Yes, Has Lair: No, NPC: Yes, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Ghosts of Saltmarsh)
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