SRD5:Death Dog
| Death Dog [SRD5 OGL/CC-BY] [1] [2] [3] | ||||||||||||
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| Medium Monstrosity (Dogs), Neutral Evil | ||||||||||||
| Armor Class: 12 | ||||||||||||
| Hit Points: 39 (6d8+12) | ||||||||||||
| Speed: 40 ft. | ||||||||||||
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| Skills: Perception +5, Stealth +2 | ||||||||||||
| Senses: darkvision 120 ft., passive perception 15 | ||||||||||||
| Languages: — | ||||||||||||
| Habitat: Desert | ||||||||||||
| Challenge: 1 (200 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesTwo-Headed. The dog has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious. ActionsMultiattack. The dog makes two bite attacks. |
[SRD5 OGL/CC-BY] [1] A death dog is an ugly two-headed hound that roams plains, and deserts. Hate burns in a death dog’s heart, and a taste for humanoid flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim’s flesh to slowly rot off the bone.
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