5e:Dao
Dao (Pointer) [1] [2] [3] | ||||||||||||
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Large Elemental (Earth Elementals, Genies), Neutral Evil | ||||||||||||
Armor Class: 18 (natural armor) | ||||||||||||
Hit Points: 187 | ||||||||||||
Speed: 30 ft., burrow 30 ft., fly 30 ft. | ||||||||||||
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Saving Throws: Int, Wis, Cha | ||||||||||||
Damage Immunity: petrified | ||||||||||||
Senses: darkvision 120 ft., passive perception 11 | ||||||||||||
Languages:
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Habitat: Underdark, Underground | ||||||||||||
Challenge: 11 (7,200 xp)Proficiency Bonus (PB): +4 | ||||||||||||
FeaturesEarth Glide. [4] The dao can burrow through nonmagical, unworked earth and stone. While doing so, the dao doesn't disturb the material it moves through. ActionsMultiattack. |
Unofficial Description: Earth Elemental Genie
Variant Genie Powers
[5] Some especially powerful genies have additional abilities. The GM can choose one or all of the following:
Disguises
Summary: Can use illusion, disguise self, and/or polymorph.
Wishes
Summary: Powerful genies can grant wishes. Usually 1-3 within a period of a year.
Sources and Notes
- Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 141, 143, 144. Licensed: © Wizards of the Coast. ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
- habitat (Underground) - user:Rlyehable ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑ 4.0 4.1
- Monster Manual (5e) p.144. (summarized). ↑
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Monster data +
Dao (Sort Text: Genie Dao 5e, Size: Large, Type: Elemental, Subtypes: Earth Elemental • Genie, Alignment: Neutral Evil, HP: 187, CR: 11, Features: Earth Glide • Elemental Demise • Innate Spellcasting • Sure-Footed • Multiattack • Fist • Maul, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Monster Manual (5e))
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