5e:Summon Aberration
5e Spell
Summon Aberrant Spirit
4th-level conjuration
Casting Time: 1 action
Range: 90 feet
Components: V, S, M (a pickled tentacle and an
eyeball in a crystal vial worth at least 400 gp)
Duration: Concentration, up to 1 hour
Scales: No
Casters: Sorcerer, Warlock, Wizard
Unofficial Description: You summon an Aberrant Spirit.
Aberration
| Aberrant Spirit | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Aberration , | ||||||||||||
| Armor Class: 11 + the level of the spell (nautral armor) | ||||||||||||
| Hit Points: calculated | ||||||||||||
| Speed: 30 ft., fly 30 ft. (hover) (Beholderkin only) | ||||||||||||
| ||||||||||||
| Damage Immunity: psychic | ||||||||||||
| Senses: darkvision 60 ft., passive perception 10 | ||||||||||||
| Languages: Deep Speech, understands the languages you speak | ||||||||||||
| Challenge: —Proficiency Bonus (PB): | ||||||||||||
FeaturesRegeneration (Slaadi Only). ActionsMultiattack. |
Sources and Notes
- Ben Petrisor, et. al.. UA 2020 Spells and Magic Tattoos (5e) (2020-03-26). Wizards of the Coast.
| Unearthed Arcana The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events. |
| —Notice on most Unearthed Arcana PDFs |
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Spell data +
| Spell | Level | School | Casting | Range | VSM | VC | CC | Casters | Canon | Sources |
|---|---|---|---|---|---|---|---|---|---|---|
| Summon Aberration | 4 | Conjuration | Action | 90 feet | V • S • M | Yes | Sorcerer • Warlock • Wizard | Tasha's Cauldron of Everything |
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