SRD5:Stone Giant

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Also see: 5e:Stone Giant
Stone Giant
Huge Giant  (Stone Giants), Neutral
Armor Class: 17 (natural armor)
Hit Points: 126 (11d12+55)
Speed: 40 ft.
Str Dex Con Int Wis Cha
23 (+6) 15 (+2) 20 (+5) 10 (+0) 12 (+1) 9 (-1)
Saving Throws: Dexterity|Dex +5, Con +8, Wisdom +4
Skills: Athletics +12, Perception +4
Senses: darkvision 60 ft., passive perception 14
Languages: Giant
Challenge: 7 (2,900 xp)Proficiency Bonus (PB): +3

Features

Stone Camouflage. The giant has advantage on Dexterity (Stealth) checks to hide in rocky terrain. 

Actions

Multiattack. The Giant makes two greatclub attacks.

Greatclub. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8+6) bludgeoning damage.

Rock. Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10+6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone. 

Reactions

Rock Catching. If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.

Sources


Back to Main PageDnD5x5e (2014)SRD5Monster

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Monster data +

Stone Giant (Sort Text: Giant Stone AAA Common 5e, Size: Huge, Type: Giant, Subtypes: Stone Giant, Alignment: Neutral, HP: 126, CR: 7, Features: Stone Camouflage Multiattack Greatclub Rock Has Lair, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 SRD-CC v5.1)

SRD-OGL v5.1, SRD-CC v5.1 Contrigubtions +

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