5e:Aurochs
Aurochs [1] | ||||||||||||
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Large Beast (Cattle), Unaligned | ||||||||||||
Armor Class: 11 (natural armor) | ||||||||||||
Hit Points: 38 | ||||||||||||
Speed: 50 ft. | ||||||||||||
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Senses: passive perception 11 | ||||||||||||
Languages: — | ||||||||||||
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesCharge. [2] If the aurochs moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes a extra piercing damage. If the target is a creature, it must succeed on a Strength saving throw or be knocked prone. ActionsGore. |
Sources
- Mike Mearls, et. al.. Volo's Guide to Monsters (5e 2014) (2016-11-15). Wizards of the Coast. p. 207. Licensed: © Wizards of the coast. ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑
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